Ties That Bind - Fixes

⭐ ⭐ (190 endorsements) 📥 5,593 downloads 📌 v0.4a 📅 8/31/2020
⚪ Last updated 2020

By dc - dont care · Patches

⬇ Download Mod Source: Nexus Mods 📅 Updated: 12/2/2020 📅 Created: 8/31/2020
⚠️ Install Order · 2 steps
1🛠️ FOSE — Fallout Script Extender Download ↗
2🔧 UFO3P — Unofficial Fallout 3 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #11 of 12 Patches mods in this game by downloads

📋 About This Mod

Teleporting to Amandas location after leaving the vault and exiting through the front gate will cause the guards to go hostile (because you haven't talked to the gate keeper), so if you don't want to go on a fighting rampage, then simply fast travel out of there after exiting the gate before they get aggroed.

I haven't really started the main quest so not much work has been done on patching issues with the quests. Though on my previous playthrough I didn't experience the dialog or quests breaking on me. Hopefully the debug menu can display important info/explanations if the dialog or AI packages ever glitch out like others have been experiencing.

If you encounter any errors or mod incompatibilities with Ties That Bind or this patch you can leave a comment or create a bug report in the bugs section, explaining the issue in detail and a way to reproduce the error or a cause of the error, and if you have found/made any fixes to the mod please let me know how so that I can add it to the patch. So far I only made fixes to her vault door and cage dialogs, but as I go through my playthrough I'll try adding more fixes if I encounter other errors. I may also work on expanding the companion or adding compatibility with other mods if possible. Be sure to head on over to the forum tab if you would like to contribute to the patch.

Updating: It's highly recommended that you start a new save when changing or updating your load order to ensure you have a stable savefile. My patch shouldn't really break existing saves and as long as you keep your load order intact, then it should be fine.

Update v0. 4a:

  • []Rewrote the menu script and redesigned the UI, again... But this time the menus can now be navigated through more intuitively :D

    []Finally got to finishing the AI package display menu, which should be extremely useful if Amanda's AI breaks, but it can't manipulate the

    packages or anything since that would require advanced scripting far beyond my knowlege tho.[]Which is why there's also a troubleshooting utility menu, it can run some basic commands to try to reset Amanda's AI.

    []The debug menu item is no longer used since the debug menu is now in the caller item, so if you still have it in an existing save, it's been

    renamed to --- TTB DEBUG MENU --- just equip it to remove it from your inventory

[ Mod Info ]

This mod is what's known as a "patch" which is a mod that mods an existing mod.. So the original mod is still required.

Link to Ties that Bind https://www.nexusmods.com/fallout3/mods/19941?tab=description&BH=0

Your load order should look something like this, with the most bottom plugin overwriting existing stuff from the plugins above it.

🤖 AI-enhanced — based on mod data

Unofficial patch fixing dialog and script errors in the companion mod 'Ties That Bind'. For players using that mod who encounter bugs. 190 endorsements and 5,593 downloads show community interest, but the description is incomplete.

✨ Key Features

Fixes dialog and script errors in the 'Ties That Bind' companion mod
Community-driven patch with 190 endorsements and 5,593 downloads
Invites users to report errors and contribute fixes via comments

📊 Pros & Cons

✅ Pros

  • Community-approved fix (190 endorsements) for a popular companion mod
  • Directly addresses bugs in dialog and scripts, improving stability
  • Active feedback loop—author encourages user reports and contributions

⚠️ Cons

  • Only fixes issues in the 'Ties That Bind' mod, so it's useless without that mod
  • Last updated in December 2020, so it may not be compatible with newer game versions
  • Potential conflicts with other patches or mods that alter the same dialog/scripts
🎯 Is This For You?
For players who use the 'Ties That Bind' companion mod and have encountered dialog or script bugs. If you don't use that mod, skip this. If you're a modder, you might contribute fixes.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Ensure you have the original 'Ties That Bind' mod installed before adding this patch
  • Place this patch after the original mod in your load order to ensure fixes apply
  • Check the comments section for any reported issues or additional fixes

📊 Mod Details

Game
Fallout 3 Mods
Author
dc - dont care
Version
0.4a
Downloads
5,593
Endorsements
190
Category
Patches
Created
8/31/2020
Updated
12/2/2020

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