They walk among us
⚪ Last updated 2018⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #14 of 117 Quests and Adventures mods in this game by downloads
📋 About This Mod
DESCRIPTION:
This quest begins when you find the dead body of John Nada near a bus shelter in Springvale. He has a weird pair of glasses and a disturbing note. Aliens walk unseen among us. They disguise as us. In fact any NPC could be an alien. How to know who is an alien and who is not? John Nada discovered how but unfortanely he was killed. In his glasses could be the answer. This mod is just an eastern egg of a science fiction film cult. Dont expect a complicated and long quest; it is a quite simple quest where you will have to locate the disguised aliens and exterminate them. But beware, killing them will be considered a crime; remember that other NPCs cant see they are aliens.
INSTALLATION:
As usual, extract TheyWalkAmongUs.rar in your Fallout 3 data folder and check the .esp in the FOMM or in your Fallout 3 Launcher data files.
UPDATE 1. 01
- Fixed some minor bugs.
REQUIREMENTS:
Mothership Zeta DLC
BUGS, ERRORS or INCOMPATIBILITY
None so far. Notify me if you find or experiment anything wrong. I am very busy, but I will try to fix it if I find the time.
SPECIAL THANKS to:
Bethesda for creating Fallout 3 and the GECK and for let us being creative
NEXUS community for this space where I can share my mods
ENJOY and rate it if you like.
A quest mod for Fallout 4 that starts when you find John Nada's body near a bus shelter in Springvale. He carries a strange pair of glasses and a disturbing note. With 308 endorsements and 84,011 downloads, it's a well-received quest addition for players seeking new mysteries.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 308 endorsements and over 84k downloads.
- Integrates into the vanilla world seamlessly, starting in a familiar location.
- The mystery-driven premise (glasses and note) hooks you from the start.
⚠️ Cons
- Last updated in 2018, so it may have compatibility issues with newer game patches or DLC.
- Only one quest—if you're looking for a large quest pack, this might feel short.
For Fallout 4 players who enjoy lore-friendly, exploration-driven quests that start in the Commonwealth. If you like uncovering mysteries from notes and environmental storytelling, this is a must-try. Skip if you want a massive quest mod with multiple hours of content.
💡 Beginner Tips
- Springvale is just south of Vault 111, so you can trigger this quest almost immediately after leaving the vault.
- Make sure to read the note and examine the glasses—they're key to progressing the quest.
- If you're using a mod manager, let it handle the load order; this mod doesn't require special placement.
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- AmaccurzerO
- Version
- 1.01
- Downloads
- 84,011
- Endorsements
- 308
- Category
- Quests and Adventures
- Created
- 6/4/2016
- Updated
- 5/10/2018
🔧 How to Install Fallout 3 Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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