Metro and DC Exploration Overhaul
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #21 of 21 Environment mods in this game by downloads
📋 About This Mod
Fixes the Metro Tunnels and Downtown DC, making it immensely better than the base game.
Hello, fellow traveler! You may have experienced some… difficulties exploring both downtown DC and the Metro Tunnels. Well no more! I have overhauled the entire metro system, making it all connected in a simple and easy to understand way all without breaking any quests. Whether it be the Naughty Nightwear unmarked quest, or you want to help out an underground drug maker, all quests that I could find on the Wiki are still intact!
This did come with some cuts for some dungeons unfortunately, but I tried to keep anything from the base game that was either interesting (In my humble opinion) or had anything unique to offer. If it had a cool story other than “I found insert enemy type and killed them” it will probably be there.
The new way to get around is to find a metro gate which takes you to Metro Central. This is the new Metro hub, where (most of) DC is accessible. You just need to look at one of the metro maps, and if you want to go somewhere go to the floor which corresponds with that station color. For example, if you want to get to Dupont Circle, you would look at the metro map displayed around the place. The map shows that Dupont Circle is on a red line. So, we’ll go to the Metro Central floor which is labeled as “Red”, follow the signs, and voila! No more following the quest marker and hoping for the best when it inevitably fails on you, now you can explore DC in an easy way. (Or use the more consistent map marker)
For the stations that are not on a white or red line, you have to find their wasteland entrance.
Everything this mod does:
-
[]Clear rubble in certain places to guide the player easily
[
]Add rubble in places that were essentially empty space, making it clear which way to not go[]Make misc. Landscape changes for the same reasons (Ex. Adding stairs in places they’re needed.)
[]Link certain Metro gates above ground to the Metro Central Station, meaning there is now a universal hub that makes most of the DC cells accessible at once (Any that are not part of the red or white line on the map must be entered via a Wasteland Access point.)
[]Cut some redundant Metro tunnels for less needed navigation, making it easy to get to Metro Central and thus anywhere else
[]Keep most outside wasteland access points, keeping the multiple ways to get into the metros
[]Remove a bunch of unnecessary map markers, making it much easier to plan out an expedition into DC.
[]Keep all above ground Downtown DC cells accessible
[]Light up the station signs in Metro Central to easily see which places to go
Everything this mod does NOT do:
[]Make Downtown DC an open city (Similar to Fallout 4’s downtown Boston)
[*]Change the designs, lighting, or enemy placements of the metro Tunnels unless necessary (Ex. Removing enemies trapped behind new rubble) and adding variety between them (Maybe if
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- Mr_SwordToast
- Version
- 1.00
- Downloads
- 1,766
- Endorsements
- 47
- Category
- Environment
- Created
- 8/15/2023
- Updated
- 8/15/2023
🔧 How to Install Fallout 3 Mods
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