IMCN - Imps More Complex Needs
⚪ Last updated 2010⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #89 of 420 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Imp\'s More Complex Needs by Imp of the Perverse *********************************** Update News IMCN 1. 5. 1 Released 8/30/10 ** Updates MMM and FWE patches to RC6 and 6. 0 Fixes broken doctor and infirmary healing IMCN 1. 5 Released 8/23/10 Rebalances penalties and bonuses Includes Ambient Temperature compatibility - temperature will effect rate of dehydration Restructured for upcoming Powered Power Armor patch (inventory weight factors in to calorie and water consumption calculations) Power Armor will drastically reduce dehydration rates (via waste recycling) Hematophage quickfix has been incorporated Grill can now be converted to a static to prevent it from getting lost when put on display Cannibal perk will now improve ghoul flesh nutrients (MMM patch) A hydration burn rate bug has been fixed (the run multiplier was applied twice) ********************************** Big thanks to Mazakala for use of his Portable Campfires mod (which is still compatible with IMCN.) http://www.fallout3nexus.com/downloads/file.php?id=1872 IMPORTANT: If you are updating to 1. 5, remember to uninstall via the IMCN config menu before copying in the new files. The penalties and bonuses have been rebalanced, so you must dispel all of them by uninstalling or face permanent stat changes. ******************************** Description: This is a hunger/thirst/sleep simulator that independently tracks blood alcohol content, hydration, calories, protein, nutrients, and the degree of fullness. Hunger/Thirst, Sleep, and Blood Alcohol tracking can be individually disabled, paused, and reset via a menu item in the aid section of your pipboy. Your character will gain or lose weight depending on diet and the amount of activity, through both body fat and skeletal muscle. ********************************** QUICK HINTS: Some people get scared off of this mod by the initial complexity and the long readme, so here are some quick pointers: There are more things to keep track of in this mod, but its meant to be intuitive by mimicking real world food. If your protein is low, eat meat. If your calories are low, eat noodles or drink something sugary. If your nutrients are low, eat something healthy, like fruit, or a food that you have the associated perk for. Entemologist and insect meat, Punga Power and punga fruit, Party Boy/Girl and wine. You can mouse over foods in your pipboy to check their nutrition statistics. When you eat a meal, try to get all of your levels up to about 200%, this will prevent you from having to eat too often, and will likely earn you some bonuses. Wearing power armor will reduce your calorie and fluid consumption. Be careful how much alcohol you drink. A beer will give you a buzz, but a fifth of scotch might kill you. Eating bloatfly meat will sober you up (by making you violently ill). Grill meat using the portable
IMCN - Imps More Complex Needs is a notoriously over-the-top needs mod for Fallout 3, adding deep survival mechanics. It supports major overhaul mods like FWE and MMM. With 890 endorsements and 32k downloads, it's a niche favorite for hardcore survivalists, though it hasn't been updated since 2010.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite for hardcore survivalists (890 endorsements, 32k downloads).
- Designed to work with major overhaul mods like FWE and MMM, so it slots into existing setups.
- Over-the-top complexity means you'll never run out of survival challenges.
⚠️ Cons
- Last updated in 2010 — likely outdated and may conflict with modern Fallout 3 setups.
- Overwhelming complexity might turn off players who want a more streamlined needs mod.
For Fallout 3 veterans who want a hardcore survival experience and already run overhaul mods like FWE. Skip if you prefer a simpler needs mod or are new to modding.
💡 Beginner Tips
- Check the mod's compatibility with your current load order, especially if you use FWE or MMM.
- Since it's from 2010, test it early in your playthrough to catch conflicts before you invest hours.
- Use a mod manager like FOMM to keep track of the mod and its patches.
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- ImpOfThePerverseMods
- Version
- 1.5.1
- Downloads
- 32,438
- Endorsements
- 890
- Category
- Gameplay Effects and Changes
- Created
- 2/26/2010
- Updated
- 9/14/2010
🔧 How to Install Fallout 3 Mods
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