Fallout Mod Manager - FOMM - Fork

⭐ ⭐⭐ (7,262 endorsements) 📥 110,173 downloads 📌 v0.14.14.5 📅 2/12/2014
⚪ Last updated 2018

By Q Timeslip and kaburke · Utilities

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/16/2018 📅 Created: 2/12/2014
⚠️ Install Order · 2 steps
1🛠️ FOSE — Fallout Script Extender Download ↗
2🔧 UFO3P — Unofficial Fallout 3 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 6.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #15 of 62 Utilities mods in this game by downloads

📋 About This Mod

Fork of Fallout Mod Manager - FOMM

Main description, changelog and forums are located on New Vegas Nexus You can get support at our Discord server

Original FOMM description below.


This version of FOMM is the first step in expanding the scope of the mod manager. Instead of having two different managers, one for Fallout 3 and another for Fallout: New Vegas, FOMM is able to manage mods for both games from a single install. This ensures that all new features that are added to FOMM will be available for both games. Further, the folders that FOMM uses to store install info and FOMods are now configurable, allowing you to place them wherever you have disk space, rather than wherever FOMM is insalled.

Main Features: For the mod user: Fail-Safe Mod Installs Don't worry if a mod install fails; FOMM cleans up after itself, preventing half-installed mods. Mod Info Retrieval When adding new mods, FOMM can retrieve missing information about the mod (such as author and the screenshot) from the web. You are prompted to enable this option, and it can be changed in the settings window. Mod Versioning FOMM is able to upgrade mods without have to re-activate them, and without changing which mods overwrite which. Mod Reactivation You can change the installation options of mods without have to reinstall them.

For the mod author and tinkerers: Configurable Scripts Control how your mod can be installed, and give your users choices. You can write powerful install scripts using the flexible XML Configuration scripts, the more powerful C# Scripts, or event the traditional OBMM/OMOD script language. Low-Level Editing Tools FOMM still includes: TESsnip, BSA Creator/Unpacker, Shader Editor.

Note to Mod Authors: FOMod scripts for FO:NV mods should derive from FalloutNewVegasBaseScript, instead of BaseScript. The functions in the scripting language have changed to reflect the differences between FO3 and FO:NV (for example, NVSE instead of FOSE). If your scripts don't derive from FalloutNewVegasBaseScript they will still work, but you won't have access to the new functions, and calling FOSE-related functions will cause your script to fail.

Legal: FOMM is licensed under GPLv3 Source code: GitHub Original source code: SourceForge

Credits: This fork is based on FOMM 0. 13. 21 by kaburke and timeslip (as of svn commit log) so send your kudos to them. GitHub repo is containing all history from original SourceForge repo. If I missed someone by mistake - please message me.

🤖 AI-enhanced — based on mod data

This is a fork of the classic Fallout Mod Manager (FOMM) that fixes some crashes present in the latest version. It's a utility for managing mods in Fallout games, with over 7,000 endorsements and 110,000 downloads, though it hasn't been updated since 2018.

✨ Key Features

Fork of the original Fallout Mod Manager (FOMM)
Fixes some annoying crashes that the latest version had
Utility for managing mods in Fallout games

📊 Pros & Cons

✅ Pros

  • Community-trusted with 7,262 endorsements and 110,173 downloads
  • Directly addresses stability issues by fixing crashes
  • Essential tool for modding Fallout games

⚠️ Cons

  • Last updated in 2018 — may not be compatible with newer game versions or mods
  • Original FOMM is outdated; this fork may not include newer features from other managers
🎯 Is This For You?
For Fallout modders who rely on FOMM and need a stable version that fixes crashes. If you're using a modern mod manager like Mod Organizer 2 or Vortex, you might not need this. Skip if you expect new features beyond crash fixes.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • If you're modding Fallout 3 or New Vegas, make sure to run FOMM as administrator to avoid permission issues.
  • Use FOMM to manage load order and enable/disable mods, but be aware that it's an older tool—consider using it alongside a modern manager if you encounter issues.
  • Since this is a fork, check the original FOMM documentation for usage instructions, as this mod doesn't provide its own.

📊 Mod Details

Game
Fallout 3 Mods
Author
Q Timeslip and kaburke
Version
0.14.14.5
Downloads
110,173
Endorsements
7,262
Category
Utilities
Created
2/12/2014
Updated
12/16/2018

🔧 How to Install Fallout 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 3 commands, item IDs, and more.

Keep browsing — more Fallout 3 mods await

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