Creature Resources and Mods

⭐ ⭐ (737 endorsements) 📥 47,821 downloads 📅 7/21/2010
⚪ Last updated 2010

By cib01 · Creatures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/5/2010 📅 Created: 7/21/2010
⚠️ Install Order · 2 steps
1🛠️ FOSE — Fallout Script Extender Download ↗
2🔧 UFO3P — Unofficial Fallout 3 Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #4 of 8 Creatures mods in this game by downloads

📋 About This Mod

PLAYABLE MODS -------------

FEV Subjects - New updated version now has 40 different FEV Subjects, there are 4 skin colors, 2 clothes sets, and 5 bodyshapes.

This is also a resource for modders.

Description for main version: Adds various shapes and colours of Failed FEV Subject to the wasteland, they will spawn randomly alongside supermutants after you reach level 16 and there are also quite a few of them in the irradiated area outside vault 87.

Optional Files

Description for Increased Spawn Rate Optional esp : Makes the FEV Subjects spawn alongside the supermutants more frequently, it requires the main version to be installed first, then overwrite the FEV_Subjects.esp with this versions FEV_Subjects.esp.

Description for Tougher FEV Subjects Optional esp : Makes tougher FEV Subjects spawn alongside the supermutants at level 10, it requires the main version to be installed first, then overwrite the FEV_Subjects.esp with this versions FEV_Subjects.esp.

Description for Tougher FEV Subjects Increased Spawn Rate Optional esp : Makes tougher FEV Subjects spawn alongside the supermutants at level 10 more frequently, it requires the main version to be installed first, then overwrite the FEV_Subjects.esp with this versions FEV_Subjects.esp.

Description for FEV Subjects spawn with ghouls Optional esp : Makes the FEV Subjects spawn alongside Ghouls (in the metro tunnels and in some buildings), it requires the main version to be installed first, then overwrite the FEV_Subjects.esp with this versions FEV_Subjects.esp.

Description for Tougher FEV Subjects spawn with ghouls Optional esp : Makes the Tougher FEV Subjects spawn alongside Ghouls (in the metro tunnels and in some buildings), it requires the main version to be installed first, then overwrite the FEV_Subjects.esp with this versions FEV_Subjects.esp.

Compatibility : This mod is compatible with both MMM and my Varied deathclaws mod.

Install : extract data folder to your fallout 3 games directory, default is "C:\Program Files\Bethesda Softworks\Fallout 3" then activate the FEV_Subjects.esp with the mod manager of your choice, i recommend using fallout mod manager and make sure to use its toggle invalidation Button or use this to toggle invalidation if you dont use Fallout mod manager http://www.fallout3nexus.com/downloads/file.php?id=944

Uninstall : Delete or disable the FEV_Subjects.esp

Upgrading or changing from one version to another: Go inside somewhere with no creatures like your megaton home or tenpenny home, Then save and quit. Install new version of mod, load up your game and wait 4 days to let all creatures respawn.

Varied Deathclaws v1. 1 - Description : Adds various new shapes, sizes and colours of deathclaw to the wasteland, they

🤖 AI-enhanced — based on mod data

A resource pack for Oblivion modders, providing creature modding assets and a few example creature mods. With 737 endorsements and 47,821 downloads, it's a well-used resource for the modding community, though it hasn't been updated since 2010.

✨ Key Features

Provides modding resources for creating custom creatures in Oblivion.
Includes a few example creature mods to demonstrate usage.
Well-established resource with 737 endorsements and 47,821 downloads.

📊 Pros & Cons

✅ Pros

  • Community-approved resource (737 endorsements) — modders trust it.
  • High download count (47,821) shows it's been widely used over the years.
  • Includes example mods, so you can see the resources in action.

⚠️ Cons

  • Last updated in 2010 — likely outdated for current Oblivion modding setups.
  • No detailed documentation provided, so you'll need to figure out how to use the resources yourself.
  • May require additional tools or knowledge of Oblivion's modding structure to get the most out of it.
🎯 Is This For You?
For Oblivion modders who want to create custom creatures and need a starting point. If you're a player looking for new creatures to add to your game, this might not be for you — it's more of a toolkit than a ready-to-play mod.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Check the included example mods to see how the resources are used in practice.
  • Since it's from 2010, test it with your current Oblivion setup to ensure compatibility.
  • Look for community tutorials on creature modding to complement these resources.

📊 Mod Details

Game
Fallout 3 Mods
Author
cib01
Version
N/A
Downloads
47,821
Endorsements
737
Category
Creatures
Created
7/21/2010
Updated
9/5/2010

🔧 How to Install Fallout 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Fallout 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 3 commands, item IDs, and more.

Keep browsing — more Fallout 3 mods await

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