Creature Resources and Mods
⚪ Last updated 2010⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #4 of 8 Creatures mods in this game by downloads
📋 About This Mod
PLAYABLE MODS -------------
FEV Subjects - New updated version now has 40 different FEV Subjects, there are 4 skin colors, 2 clothes sets, and 5 bodyshapes.
This is also a resource for modders.
Description for main version: Adds various shapes and colours of Failed FEV Subject to the wasteland, they will spawn randomly alongside supermutants after you reach level 16 and there are also quite a few of them in the irradiated area outside vault 87.
Optional Files
Description for Increased Spawn Rate Optional esp : Makes the FEV Subjects spawn alongside the supermutants more frequently, it requires the main version to be installed first, then overwrite the FEV_Subjects.esp with this versions FEV_Subjects.esp.
Description for Tougher FEV Subjects Optional esp : Makes tougher FEV Subjects spawn alongside the supermutants at level 10, it requires the main version to be installed first, then overwrite the FEV_Subjects.esp with this versions FEV_Subjects.esp.
Description for Tougher FEV Subjects Increased Spawn Rate Optional esp : Makes tougher FEV Subjects spawn alongside the supermutants at level 10 more frequently, it requires the main version to be installed first, then overwrite the FEV_Subjects.esp with this versions FEV_Subjects.esp.
Description for FEV Subjects spawn with ghouls Optional esp : Makes the FEV Subjects spawn alongside Ghouls (in the metro tunnels and in some buildings), it requires the main version to be installed first, then overwrite the FEV_Subjects.esp with this versions FEV_Subjects.esp.
Description for Tougher FEV Subjects spawn with ghouls Optional esp : Makes the Tougher FEV Subjects spawn alongside Ghouls (in the metro tunnels and in some buildings), it requires the main version to be installed first, then overwrite the FEV_Subjects.esp with this versions FEV_Subjects.esp.
Compatibility : This mod is compatible with both MMM and my Varied deathclaws mod.
Install : extract data folder to your fallout 3 games directory, default is "C:\Program Files\Bethesda Softworks\Fallout 3" then activate the FEV_Subjects.esp with the mod manager of your choice, i recommend using fallout mod manager and make sure to use its toggle invalidation Button or use this to toggle invalidation if you dont use Fallout mod manager http://www.fallout3nexus.com/downloads/file.php?id=944
Uninstall : Delete or disable the FEV_Subjects.esp
Upgrading or changing from one version to another: Go inside somewhere with no creatures like your megaton home or tenpenny home, Then save and quit. Install new version of mod, load up your game and wait 4 days to let all creatures respawn.
Varied Deathclaws v1. 1 - Description : Adds various new shapes, sizes and colours of deathclaw to the wasteland, they
A resource pack for Oblivion modders, providing creature modding assets and a few example creature mods. With 737 endorsements and 47,821 downloads, it's a well-used resource for the modding community, though it hasn't been updated since 2010.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved resource (737 endorsements) — modders trust it.
- High download count (47,821) shows it's been widely used over the years.
- Includes example mods, so you can see the resources in action.
⚠️ Cons
- Last updated in 2010 — likely outdated for current Oblivion modding setups.
- No detailed documentation provided, so you'll need to figure out how to use the resources yourself.
- May require additional tools or knowledge of Oblivion's modding structure to get the most out of it.
For Oblivion modders who want to create custom creatures and need a starting point. If you're a player looking for new creatures to add to your game, this might not be for you — it's more of a toolkit than a ready-to-play mod.
💡 Beginner Tips
- Check the included example mods to see how the resources are used in practice.
- Since it's from 2010, test it with your current Oblivion setup to ensure compatibility.
- Look for community tutorials on creature modding to complement these resources.
📊 Mod Details
- Game
- Fallout 3 Mods
- Author
- cib01
- Version
- N/A
- Downloads
- 47,821
- Endorsements
- 737
- Category
- Creatures
- Created
- 7/21/2010
- Updated
- 9/5/2010
🔧 How to Install Fallout 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Fallout 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Fallout 3 commands, item IDs, and more.
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