ELEX savegame modifier

⭐ ⭐ (522 endorsements) 📥 10,363 downloads 📌 v1.1 📅 11/24/2019
🟠 Updated over a year ago

By tombom81 · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 11/27/2024 📅 Created: 11/24/2019

🔍 Analysis

  • 👍 5.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #8 of 104 Miscellaneous mods in this game by downloads

📋 About This Mod

This is a savegame modifier which allows you to modify the players inventory.You can choose from all items available in the game.(Didn't check them all so do replacements with a little sense of logic, please.)Important: Create a backup of

This is a save game modifier which allows you to modify the players inventory.

You can choose from all items available in the game.

(Didn't check them all so do replacements with a little sense of logic, please.)

You also may change strength, toughness, dexterity, intelligence and cunning.

Add some LP, if required, or last not least, change your soul...

Not all items in the left hand window (player's inventory) are valid for replacing (see hint box below "Soul:" ).

Also only items with an amount of 1 are replaceable (to avoid users spamming

the inventory with hundreds of armors, weapons etc.).

Once you chose a valid item on the left a message box pops up: "Choose an item in the right listbox."

Keep in mind that the item name on the left is not updated, just save, when you're done.

Not to be used with ELEX 2! There"s an extra tool for it.

v1. 1: Logging of Quests and GameEvents as a base for further analysing (for QI-Checker, unreleased)

FAQ: why is player's guild not changeable?

Can break your game because the modifier doesn't change your actual faction/rank

(such as "BSK", "BSKMID", "BSKHIGH"). Would be a shitload of work!

Say you were a berserker in a savegame and change that to outlaw.

In dialogs Condition PlayerKnows = "BSK"; will still be true so

NPCs will react/answer as if you were a berserker still.

So changing Jax' guild is not a supported feature. People who tried to change the guild hash in a savegame may have noticed that it doesn't work. It can be done by InfoScripting though.  See Elex scripting 'mod' on how to do it.

edit: a riddle I solved some time ago is about the Abessa City problem (quote from the Elex scripting mod):

2) Whether Abessa City is saved or not depends on OUT_PositivePoints (see picture with text, "How the Alb were able to destroy ABECity".

📊 Mod Details

Game
Elex Mods
Author
tombom81
Version
1.1
Downloads
10,363
Endorsements
522
Category
Miscellaneous
Created
11/24/2019
Updated
11/27/2024

🔧 How to Install ELEX Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for ELEX →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for ELEX commands, item IDs, and more.

Keep browsing — more ELEX mods await

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