Posture bar mod
🟡 Updated this year⚠️ Install Order · 1 step
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #5 of 127 User Interface mods in this game by downloads
📋 About This Mod
EldenRing-PostureBarMod
THIS IS EARLY VERSION - EXPECT SOME BUGS
General
The mod was created with the intention of presenting enemy posture as a UI element inside the game, as for me it increases enjoyment of the combat system when I can have such information visible and be capable of reacting more consciously to actual enemy state rather than try to blindly assume it or spend thousands of years learning by feeling the enemy's current posture damage state. As I play-tested it, I also quickly learned the value of playing aggressively and using more posture damage techniques and weapons, which I believe ultimately made me better at playing it.
The mod does not have ambitions to change any game data; it is only used to display it, so do not request such changes. Modularity is a nice thing; if you wish to change how the game behaves in terms of stagger values, etc., you can do that in another mod and still use it just to display data.
The mod should be mostly compatible with other mods as it does not modify data. It may only cause issues when using a mod that heavily changes HUD elements.
READ FIRST:
[]Enemy entity bars may "shake" a lot during movement, if that is a case, then you should modify PositionFixingMultiplier values inside PostureBarModConfig.ini. General rule is that if posture bars seems to drag behind health bars, then you should increase those values, if they tend to go ahead of health bars, then you should decrease it. Remember it is multiplier so it should be over 0, it can be real number. I recommend testing it first on horizontal axis (x), then on vertical axis (y). Remember that they always might be slightly out of sync, but you can make it as low as possible
[]You can start game in Offset Testing mode by switching OffsetTest value to true inside PostureBarModConfig.ini. It shall allow you to test parameters inside game, rather then by changing them inside .ini file and restarting game. During Offset Testing you can change what values you modify by pressing Page Down/Up keys, you can modify values with Arrow keys, and save currently modified offset to .ini with Insert key. Refer to menu on top-left during playing for more information
Adds a posture bar UI element above enemies in Elden Ring, showing remaining posture damage. A popular UI mod with over 1,500 endorsements and 90,000 downloads, last updated in March 2026.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust (1,526 endorsements)
- Massive download count (90,035) shows real demand
- Recently updated (March 2026) — likely compatible with current patches
⚠️ Cons
- No compatibility notes for other UI mods or anti-cheat
- Requires manual installation — no mod manager support mentioned
For Elden Ring players who want to track posture damage precisely during boss fights. Perfect for those who rely on stance-breaking tactics and want a clear visual cue. Skip if you prefer minimal UI or play offline only.
💡 Beginner Tips
- Check if you need to disable Easy Anti-Cheat for mods to work — most Elden Ring mods require offline mode.
- Back up your game files before installing any mod, especially if you play online.
- Look for a mod manager like Mod Engine 2 to simplify installation and avoid conflicts.
📊 Mod Details
- Game
- Elden Ring Mods
- Author
- Mordrog
- Version
- 0.7.0
- Downloads
- 90,035
- Endorsements
- 1,526
- Category
- User Interface
- Created
- 4/23/2023
- Updated
- 3/1/2026
🔗 Required By 1 Mod
These mods list this mod as a dependency.
🔧 How to Install Elden Ring Mods
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