Infamous Loot Overhaul (ILO)

⭐ — (9 endorsements) 📥 1,333 downloads 📌 v1.6.2 📅 9/6/2026
🟢 Updated this month

By InfamousLooter · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/8/2026 📅 Created: 9/6/2026

🔍 Analysis

  • 👍 0.7% endorsement rate
  • ✅ Updated 75 days after the latest game patch — actively maintained
  • 🏆 #266 of 392 Gameplay mods in this game by downloads

📋 About This Mod

Overhauling the loot system with gear drops, lucky loot, bonus items, super luck, enhancements, chest respawn, stack sizes, economy and world event frequency.

Infamous Loot Overhaul

A loot overhaul for Dragon's Dogma 2. Enemies and chests can yield

equipment, ordinary finds can multiply, and prices, chest respawns and

world event frequency are adjustable. Everything is configurable in

game, and every setting can be turned off.

Requires REFramework. No other

dependencies. Built and tested against TDB version 83.

Feel free to reuse anything here. If this mod helped you build your

own, a mention in your credits is appreciated — that is how I found my

way into the drop tables and the chest system in the first place.


Compatibility


What it does

Presets. Whole configurations under a name, at the top of the panel.

Four are built in and an option to manage your own presets

Gear drops. Chests, bosses and regular enemies can yield equipment

on top of their normal loot. The tier follows the region: Vermund

yields tier 1, Battahl tier 2, the Volcanic Island tier 3, and the

post-game tier 4, with an occasional step up or down. A share of weapon

drops is matched to the vocation you are currently playing.

Lucky loot. One roll per chest, corpse, kill or gathering spot. If

it wins, the eligible items from that source are multiplied — usually

doubled, sometimes tripled. It applies to materials, curatives,

gold and a short list of named items. Equipment, quest items,

wakestones and ferrystones are never multiplied.

Bonus items. A separate roll for one extra item from the same pool,

tiered by region.

Super luck. A rare chance that a drop lands above the tier its

region would normally give — tier 3 or 4 in Vermund and Battahl, tier 4

on the Volcanic Island. Because the tier carries through to everything

that follows, such a find also uses the endgame smith weighting and is

the only way a goblin in Vermund can hand you a Dragonforged piece.

Enhancements. Dropped equipment can arrive already enhanced. The

smith type follows the region — Vermundian in Vermund, Battahli in

Battahl, Dwarven mostly on the Volcanic Island. Wyrmfire needs all

three levels first and only occurs at tier 4, as in the game.

Item stacks. Raises how many of an item fit in one stack. A floor

rather than a multiplier, so everything stackable reaches the same

limit. Items that do not stack are left alone.

Chest respawn. Opened chests refill after a set number of in-game

days. Sphinx rewards and one-off story chests never respawn.

Economy. Scales buy and sell prices and the gold and material cost

of enhancements. Merchants also carry a rolled selection rather than a

fixed list — what they offer, how much of each, and how often it changes.

Merchants. Equipment merchants carry a rolled selection rather

than the same list forever. Two rolls per shop: how many wares it

puts out, and how many of each it holds.

World events. Scales the cooldown of the sudden quests — the

defeat, escort and protect encounters. More events means more bosses,

which is why it sits in a loot mod.


Installation

Extract into the game folder so the files end up at:

Dragons Dogma 2/

└── reframework/

└── autorun/

├── InfamousLootOverhaul.lua

└── (files)Or use Fluffy Mod Manager.

Settings live in the REFramework menu under Script Generated UI →

Infamous Loot Overhaul. They are saved to `reframework/data/ILO/Config.json`.

Uninstalling

Delete the files and restart the game. Nothing is written to your save,

prices, stack sizes and event timers are back to normal on the next

Or just simply use  Fluffy Mod Manager.

Settings and chest respawn data live in `reframework/data/ILO/` and can

be deleted along with the mod.


Configuration

Every section has an About node explaining what it does, and a

Reset section button. Sliders show a description on hover. There is

a Reset all settings button at the bottom.

Three defaults worth knowing about:

- Pity increase raises the gear chance after every failed roll and

resets on a hit. At the default 0. 01 it only softens long dry spells.

📊 Mod Details

Game
Dragonsdogma2 Mods
Author
InfamousLooter
Version
1.6.2
Downloads
1,333
Endorsements
9
Category
Gameplay
Created
9/6/2026
Updated
9/8/2026

🔧 How to Install Dragon's Dogma 2 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Dragon's Dogma 2 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Dragon's Dogma 2 commands, item IDs, and more.

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