ImmersiveLevitate_Addon_MagicArcher
🟢 Updated this monthPreview

🔍 Analysis
- ✅ Updated 91 days after the latest game patch — actively maintained
- 🏆 #392 of 392 Gameplay mods in this game by downloads
📋 About This Mod
A small, unofficial Magick Archer companion for BeerShigachi's IMMERSIVE Levitate, made for my personal playthrough and shared with fellow fans. Requires the original mod. Remapped jump support, ascent, hover and steering. Initial alpha
A small companion, with thanks to the original author
IMMERSIVE Levitate by BeerShigachi is the mod that makes this possible. Please download and support the original first. The flying experience and its configurable movement/stamina features belong to that project; this small add-on only bridges Magick Archer into it.
I made this for my own personal playthrough as a fan of IMMERSIVE Levitate and am sharing it in case other players find it useful. This is an unofficial companion, not an official update or an endorsed release. If the original mod adds equivalent Magick Archer support, I intend to retire this add-on, withdraw it from public availability where Nexus permits, and direct users to the original instead. Thank you, BeerShigachi, for creating the mod I wanted to keep using.
What it does
Enables the player-controlled Magick Archer to start native levitation with IMMERSIVE Levitate installed. Uses your mapped jump button, including controller remapping. Ordinary ground jumping remains under the game's control. This release supports Magick Archer only, not every weapon or pawns.
Requirements
- Dragon's Dogma 2 (PC)
- IMMERSIVE Levitate 3. 4. 0, installed and enabled separately
- Fluffy Mod Manager for the packaged installation
This add-on does not require ScriptCore. Do not combine it with Better Levitate / All Weapon Levitate. Other levitation or action/input mods may conflict; arbitrary combinations have not been tested.
Installation and first-time setup
1. Close the game. Install REFramework and IMMERSIVE Levitate using their authors' instructions.
2. Add this ZIP to Fluffy Mod Manager and enable ImmersiveLevitate_Addon_MagicArcher.
3. Start the game as a Mage or Sorcerer and levitate once. In REFramework's Script Generated UI, check this add-on for "Calibrated".
4. Change to Magick Archer. Calibration is saved, so it normally only needs doing once.
Controls
- Press jump on the ground: normal jump.
- Release, then press jump again in the air: start levitation.
- Keep that second press held: rise.
- Release: hover.
- Use movement input: move and turn.
- Press jump again while hovering: cancel levitation.
- Release and press again after cancellation: re-levitate, subject to IMMERSIVE's limits.
Use IMMERSIVE's settings for speed, height and stamina. This add-on does not reduce fall damage. After a rescue/catch or interrupted action, land safely, regain normal control and release jump before trying again.
Updating / uninstalling
Close the game, disable the old version in Fluffy, then enable the new ZIP. Disable the add-on in Fluffy to uninstall it. Settings under reframework/data/ILBridge are intentionally preserved. Do not install a manual copy alongside a Fluffy-managed copy. The download contains only this add-on's original Lua files and documentation; no original-mod scripts, REFramework binaries, game files, personal settings or logs are bundled.
Initial alpha: tested scope and limitations
Version 0. 1. 0-alpha. 6. In my own setup I confirmed Magick Archer levitation, remapped Triangle hold-to-rise, release-to-hover, steering, and reuse after a pawn catch. The catch/retry fix was confirmed on 25 September 2026. Automated Lua tests cover 82 assertions; these do not replace gameplay testing.
Test environment: IMMERSIVE Levitate 3. 4. 0; REFramework commit d1461375aee4ec3f313170f8eaad12064eb542d9 (build 16 September 2026; tag v1. 5. 9. 1 plus 507 commits); DD2.exe file version 3. 2. 0. 0, TDB 83.
The full keyboard, death/save-reload, combat/ladder, stamina and long-session regression matrix remains incomplete. Future game or dependency updates are not guaranteed compatible. The add-on checks required API signatures and shows a reason if capabilities are unavailable.
Troubleshooting and reports
Check REFramework > Script Generated UI > ImmersiveLevitate_Addon_MagicArcher. "Release current action (recovery)" can request release of a stuck action. Restart the game after installation changes. For reports, include add-on/IMMERSIVE/REFramework/game versions, vocation, input device and jump mapping, exact steps, and the displayed status/error. "Write diagnostics" saves reframework/data/ILBridge/diagnostics.json; review it before sharing and remove anything you do not want public.
Credits
BeerShigachi: IMMERSIVE Levitate, the essential original mod and inspiration.
praydog and REFramework contributors: REFramework.
FluffyQuack: Fluffy
📊 Mod Details
- Game
- Dragonsdogma2 Mods
- Author
- 0pi0n
- Version
- 0.1.0-alpha.6
- Downloads
- 1
- Endorsements
- 0
- Category
- Gameplay
- Created
- 9/25/2026
- Updated
- 9/25/2026
🔧 How to Install Dragon's Dogma 2 Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Dragon's Dogma 2 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Dragon's Dogma 2 commands, item IDs, and more.
Keep browsing — more Dragon's Dogma 2 mods await