Idealized Warrior repair
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 2.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #227 of 392 Gameplay mods in this game by downloads
📋 About This Mod
https://www.nexusmods.com/dragonsdogma2/mods/556
Warrior Changes:
I chose not to touch any damage multipliers but instead, tweak the way Warrior is played. I wanted to tweak the charging playstyle of Warrior without making it so that everything charges in an instant, by having that short pause before you unleash a charged attack. I wanted to still have that feeling of "oomph" you get from charging an attack without making attacks charge too fast or too slow.
Chain of Blows & Breakneck Strike (Normal Attack Timings & Charged Attack Timings)
- Slightly extended the timing window for Chain of Blows & Breakneck Strike on normal and charged attacks
This change grants a slightly more forgiving window in perfect timing uncharged normal attacks as well as perfect time releasing charged attacks. You will still miss the window if you press normal attack too early or release a charged attack too late.
Mighty Sweep (Normal Attack)
- Charge time reduced from 1. 825 sec to 1. 05 sec
This change is to line up the charge time with the normal attack animations so that a normal attack charged up doesn't feel like its charging too fast or too slow.
Repulse (Charged Attack Parry)
- Increased the stagger values from 30 to 60
Gives that "oomph" feel when you successfully parry an attack with a charged attack.
Rending Sweep/Razing Sweep
- Charge time reduced from 1. 8 sec to 1. 35 sec
This change is to line up the charge time with the animation so that the charged up attack doesn't feel like its too fast or too slow.
Skyward Sunder/Heavenward Sunder
- Charge time reduced from 1. 8 sec to 1. 35 sec
This change is to line up the charge time with the animation so that the charged up attack doesn't feel like its too fast or too slow.
Bellow/Roar
- Increased attack reaction, guard break, defence multiplier and knockdown res buffs from 100 to 150 (Lv1) and 135 to 200 (Lv2)
This change is play further into the whole Warrior fantasy of doing a battlecry right before charging straight into battle.
Revivify/Inspirit
- Increased knockdown res buff from 100 to 200
Increased knockdown res for when you give yourself that second wind.
Savage Lash/Indomitable Lash
- Charge time reduced from 2. 75 sec to 2 sec
This change is to line up the charge time with the animation so that the charged up attack doesn't feel like its too fast or too slow.
Knoll Breaker/Mountain Breaker
- Charge time reduced from 2. 375 sec to 2 sec
This change is to line up the charge time with the animation so that the charged up attack doesn't
📊 Mod Details
- Game
- Dragonsdogma2 Mods
- Author
- kuaichun
- Version
- 1
- Downloads
- 1,967
- Endorsements
- 48
- Category
- Gameplay
- Created
- 9/10/2024
- Updated
- 9/10/2024
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