Better Mobility for All Vocations
🟢 Updated this monthPreview

🔍 Analysis
- 👍 1.6% endorsement rate — high engagement, a strong quality signal
- ✅ Updated 87 days after the latest game patch — actively maintained
- 🏆 #204 of 392 Gameplay mods in this game by downloads
📋 About This Mod
Gives exclusive movement skills to all Vocations. All features are toggleable in the REFramework menu.
DD2 Better Mobility
A movement overhaul focused on feel and quality of life — every vocation gets the agility the Thief and Archer normally keeps to itself.
Updated for Title Update 3. 2.
The update removed the engine call this mod was built on. It's been rebuilt on the current API and everything works again.
Features:
Double Jump — Concussive Leap for every vocation. High vertical launch when standing still, horizontal arc when moving.
Dodge — Double-tap a direction key (keyboard), or the dodge button on gamepad. Works in the air.
Two styles:
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[]Roll Dodge — with a direction held, you get the Archer's roll. With no direction, you get the Fighter's Hindsight roll instead: a clean backstep evade. Airborne with a direction gives a Cloudward Slash air dodge that chains into a landing roll.[/]
[]Thief Quick-Step — the Thief's step dodge, same in every direction, including neutral.[/]
Sprint Slide — Sprint for a moment, then double-tap to slide instead of dodging. Uses the Archer's sliding attack with a clean exit — no bow follow-through.
Wall Jump — The Thief's wall kick on every vocation. Requires Footpad unlocked on Thief first.
Super Sprint — Double-press the Super Sprint key while sprinting.
Two modes: a straight speed boost, or the Thief's Cutting Wind animation. Costs more stamina in combat than out of it.
Perfect Dodge — Time a dodge against an incoming attack for slow-motion and a stamina refund.
More features are planned.
Less common settings — stamina drains, Perfect Dodge tuning — are in the "Advance" field.
Known issues (will hopefully be patched in the future):
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[]Cutting Wind Super Sprint: brushing terrain plays a brief slash animation. The engine triggers it internally and it cannot be blocked from a script. The sprint recovers automatically and continues.[/]
[]Some attacks can't be perfect-dodged yet.[/]
Feedback welcome! If anything feels unbalanced or you run into a bug, drop a comment below and I'll look into it. This mod is still being actively improved!
Compatibility
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[]Requires REFramework and _ScriptCore[/]
[]If you use Dullahan latest version, go to its REFramework menu and disable Instant Reset under the Thief settings to avoid conflicts.[/]
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[]ForeverVirus — EmptyDance, for the original double jump concept and REFramework structure.[/]
[]HCLHCLHCLHCL — HCL_AutoDodge, for the double-press dodge direction detection approach.[/]
[]Nickesponja — Dullahan 4. 16, for the Concussive Leap all-vocations logic.[/]
[]asdftghyjk — WallJumpEnabler, for inspiring the Wall Jump approach.[/]
[]alphaOmega — Slide and Perfect Dodge inspiration.[/]
Much love to everyone above, please go check their mods out! ❤️
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[]Requires REFramework and _ScriptCore[/]
-
[]Cutting Wind Super Sprint: brushing terrain plays a brief slash animation. The engine triggers it internally and it cannot be blocked from a script. The sprint recovers automatically and continues.[/]
📊 Mod Details
- Game
- Dragonsdogma2 Mods
- Author
- MeliMeli0
- Version
- 2.0
- Downloads
- 2,971
- Endorsements
- 48
- Category
- Gameplay
- Created
- 5/4/2026
- Updated
- 9/20/2026
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