Reverse Blood Sacrifice
⚪ Last updated 2023Preview

🔍 Analysis
- 👍 5.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #164 of 189 Gameplay mods in this game by downloads
📋 About This Mod
Inspired by this mod for DA:O
As a Blood Mage, you'll now be able to use Sacrifice on your enemies as well to heal yourself.
By default, this ability takes 20% of health away from your allies. But when used on enemies, it deals only 20 damage.
So this change cranks up that value a bit higher to make an impact on the enemies. This means that if you use Sacrifice on your allies, it'll instantly kill them.
Currently, I do no know if it's possible to keep the default state of this ability when used on allies, and have new values when used on enemies.
I attempted to balance out the values of damage dealt and healing received (with and without upgraded Sacrifice) based on other damage abilities and healing abilities and their cooldowns.
If you want to manually do this:
1. Download pyGFF and GDApp
2. Open pyGFF and using its extract feature get abi_base.gda from the <path_to_game>\packages\core\data\2da.rim file
3. Open that abi_base.gda inside the GDApp and find the ID 309010, Label MAGE_BLOODMAGE_SACRIFICE
4. Scroll to the right and find the column 'target_type' and change it to either 4 if you want the ability to only work on enemies or change it to 6 if you want it to work on both allies and enemies.
5. Change column 'target_auto' to either 0 or 1 depending if you want the ability to auto cast on the selected target or if you want to manually select a target yourself.
6. Now scroll all the way to the right and change the value of the column 'float_5' to the amount of damage you want Sacrifice to do. By default, it's 0. 20 (and other decimals). This being originally an ability that targets allies, that means it does 20% of their health. But if you target an enemy, it'll only do 20 damage instead. Which is nothing. This mod changes that value to 2. 88, which means that the damage dealt to an enemy is 288. But if you use it on an ally it'll do 288% damage of their health and of course instantly kill them. Currently, I am not sure how to make the spell do both flat damage to enemies and % to allies.
7. You can also change the value of 'float_5' for Sacrifice's update trait. Which is ID 309011 and Label MAGE_BLOODMAGE_SACRIFICE_UPGRADE_1. The mod has it set to 1. 65 which adds additional 165 damage to the 288 from the base spell if you get the upgrade.
8. Once you are done with the changes, delete all the other rows in this file until only these two remain. Check the ' key removes the row' at the top of GDApp and hold the Del key on your keyboard until you remove them all. I don't know how to select multiple rows at once. Be careful not to delete the two Sacrifice related rows.
9. Go to File> Save As and name it something "unique", like abi_base_sacrifice.gda. Put that gda file inside of your override folder and that should be all.
Additional links and other information I wrote as I was pla
📊 Mod Details
- Game
- Dragon Age 2 Mods
- Author
- UroshAuberon
- Version
- 1.0
- Downloads
- 871
- Endorsements
- 48
- Category
- Gameplay
- Created
- 3/10/2023
- Updated
- 3/10/2023
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