I cleared all enemies from every map in 12 times. Here is my save file (DLC excluded)

⭐ — (0 endorsements) 📥 37 downloads 📌 v1 📅 6/23/2026
🟡 Updated this year

By xanus123 · Save Games

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/23/2026 📅 Created: 6/23/2026

🔍 Analysis

  • 🏆 #74 of 75 Save Games mods in this game by downloads

📋 About This Mod

SOFT I spent two months despawning enemies on almost every map. Most maps are completely empty now! 我清空了本傳所有小怪12次!

Description

A commemorative save file. It took me two months to clear all enemies from every base game map. Almost the entire world is empty and quiet now.

However, there are a few exceptions. In DS2, certain enemies respawn infinitely. Even without joining the Company of Champions, you just can't despawn themforever.

Therefore, you will still encounter some enemies in the following areas:

Grave of Saints & Doors of Pharros (Waterway Areas): These two are Rat King Covenant zones, so all mobs here respawn infinitely.

Drangleic Castle:

As everyone knows, the Stone Soldiers have infinite respawns. There are also the two Manikin Soldiers in the top-floor room. I assume the devs made them respawn infinitely so players wouldn't get softlocked if the enemies were cleared out before activating the elevator golems.

Undead Crypt:

Any Hollows that ring the bells will respawn infinitely, along with the Leydia Spirits that spawn from the tombstones whenever the bells toll.

Additionally, there are a few minor exceptions that I couldn’t verify or missed due to an oversight:

Belfry Sol (Mad Warrior):

According to the wiki, he is supposed to respawn 12 times per playthrough. However, because his spawn rate is extremely low, I only encountered and killed him once during my run. I never saw him again after that, so I couldn't personally verify if he stops respawning.

Aldia's Keep (The two Basilisk inside the carriage in the forecourt):

Technically, I should have baited the Ogre to smash the carriage and free them. But I forgot that this petrified Ogre does not respawn after being killed once. As a result, those two Basilisks are now permanently trapped inside the carriage.

To ensure there’s still content left to play, I left several bosses alive. You can just stroll right up and challenge them:

Royal Rat Authority

The Lost Sinner

Ancient Dragon

Darklurker( I intentionally left the Black Gulch sconces unlit while clearing the area. You just need to rejoin the Pilgrims of Dark covenant and light them up to face the boss)

All boss fights in the Throne of Want

Also, if you want to challenge Aldia, you just need to defeat The Lost Sinner first and light the Primal Bonfire in her room to trigger Aldia's questline. After that, simply visit the bonfires in the Undead Crypt and Dragon Shrine to progress his story normally.

Lastly, this challenge was strictly for the base game, so I barely touched the DLC maps. I only ran through a small

📊 Mod Details

Game
Darksouls2 Mods
Author
xanus123
Version
1
Downloads
37
Endorsements
0
Category
Save Games
Created
6/23/2026
Updated
6/23/2026

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Download from Nexus Mods.

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