Catmod Remix and QOL
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #108 of 169 Gameplay Changes mods in this game by downloads
📋 About This Mod
Changes, alters or improves various aspects of the game while keeping the world and it's enemies intact.An abominable mishmash of minor and major changes to gameplay.Aimed primarily at returning players who dropped DS2, or Casuals. Super
To be honest, this is more of a param bundle, baked into the enc_regulation.bnd DCX File with the use of Yabber. I isolated traits I liked from other mods, and edited some of it slightly, but credit must go to some or all of the mods referenced below.
(I've lost count of which param I grabbed from where since I had to replace some in the process, so I apologize if someone was wrongfully credited.)
Essentially After playing through Seeker of Fire 2. 0, Bearer of the Curse Edition, Ascended mod, Modern and 2 different versions of the community patch+ trying out other mods I wanted to make my own "mod" that borrows aspects of these mods and more. All feedback is welcome as I am new to modding.
Attacks properly tracking when locking on.
(free aim removed, Can make an optional version where this is returned to normal for the people who love free aim.)
To explain this a bit further for those that are inexperienced, essentially your left stick input can override your lock on target during combat. Ever felt like you missed a swing, or swung the wrong way? Yeah, that's intentional and you were just being silly. But here you go, it's removed, so now it'll feel like the other Fromsoft games again (although DS3 has an optional setting to turn free-aim back on.)
Being able to sell to other vendors like Malentia, not just Gavlan.
Scaling ADP
Every few levels you'll gain a free point of ADP, capping at +17. Since you typically want to get around 99 or 105 AGL, this makes it so that you'll get your i-frames gradually, and can choose to invest in it if you want to. (I don't like when people remove ADP entirely, this is a middleground)
Jump while stationary/without properly sprinting.
Enemies being able to hit eachother!
However, things like double pursuer ng+ can't be cheesed as the same entity barely deals damage to itself. Another drawback is that this makes summons able to friendly fire, AND makes ivory King a nightmare as the silver Loyce knights all hurt you. But it overall improves the game imo.
Multiple Camera adjustments, from how it feels to control the camera, to lock on distance, to how long it takes before you break lock-on has all been in my opinion improved.
Being wet now matters more, increasing the fire defense bonus you get by 50% (from 300 to 450), but also raising the Lightning defense decrease by roughly 75% (From 150 to 260)
Enemy projectiles curve slightly less, making them less homing.
Spell casts increased, slot cost reduced. Making Attunement more optional for cast speed after you got enough slots.
Stagger reduced but poise damage increased.
📊 Mod Details
- Game
- Darksouls2 Mods
- Author
- 1Cat
- Version
- 1.5
- Downloads
- 392
- Endorsements
- 17
- Category
- Gameplay Changes
- Created
- 10/29/2024
- Updated
- 12/31/2025
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Download from Nexus Mods.
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