Darker Dungeons
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 1.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #14 of 200 Gameplay mods in this game by downloads
📋 About This Mod
Darker Dungeons
Compatibility with other mods:
Torch Taker: Not compatible as this mod has the same functionality and more.
Improved Interior Lighting: Strongly recommended using this for better atmosphere.
Hand Painted Models: Should be compatible but slightly weird behavior might occur from some models I have not tested.
I find it weird that in every rat infested abandoned dungeon I enter, someone is apparently going around making sure every torch, candle, lamp and chandelier is lit. Also, that you are unable to take these light sources with you if you run out of torches or oil during the dungeon.
Features:
When entering a dungeon, all light sources are doused or removed (based on chance) unless there are humanoids(humans, orcs, centaurs etc) spawned near the light source.
Clicking on light sources:
Torch/Candle: If you use Steal, you take it and add it to your inventory. Dialogue/Grab douses it.
Lit Lamps/Lanterns: If you use Steal, you douse it and take the oil.
Doused lamps/lanterns: You fill it with 1 oil and light it.
Chandeliers: Douse or Light them.
Camp Fires/Braziers: Light them. No option to douse them (for easy compatibility with Climates & Calories)
* Match House Interior Lights to DFUs "Dungeon Ambient Light" setting.
Currently there is no way in DFU to adjust the ambient light in houses, only night and dungeons.
This feature lets you control the ambient light in houses via the DFU advanced settings slider for dungeon light.
At night is will be +0. 1 brighter than your dungeon setting. During the day it is +0. 3 brighter than your dungeon setting.
(If you use Improved Interior Lighting, consider increasing its interior light strength to around 1. 0 if you find houses to have become too dark)
Darker Dungeons replaces the Torch Taker mod, letting you douse and light all light sources in dungeons. You can take torches, candles, and oil, and dungeon lights stay off unless a humanoid spawns nearby. A gameplay overhaul for stealth-focused players.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 891 endorsements and over 46k downloads.
- Adds real stealth depth—lights off until enemies spawn keeps you on edge.
- Simple concept that changes dungeon crawling fundamentally.
⚠️ Cons
- Replaces Torch Taker, so if you used that mod, this is a straight swap—no going back.
- Only affects light sources; doesn't touch other gameplay systems.
- Potential conflicts with other mods that alter dungeon lighting or spawn behavior.
For stealth-focused players who want darker, more tense dungeons. If you're a mage or warrior who relies on seeing everything, this might frustrate you. Skip if you prefer bright, straightforward dungeon crawling.
💡 Beginner Tips
- If you're playing on PC, use a mod manager like Vortex to install and manage this mod easily.
- Test in a low-level dungeon first to get a feel for the darkness before tackling tougher areas.
- Carry a torch or oil to light your way—you'll need it more than ever.
📊 Mod Details
- Game
- Daggerfallunity Mods
- Author
- Ralzar
- Version
- 1.1.10
- Downloads
- 46,136
- Endorsements
- 891
- Category
- Gameplay
- Created
- 2/13/2022
- Updated
- 3/3/2024
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Daggerfall Unity Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Daggerfall Unity →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Daggerfall Unity commands, item IDs, and more.
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