Tranquilizer Projectile Launch System Remade
🟡 Updated this year⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #47 of 163 Weapons mods in this game by downloads
📋 About This Mod
Brings back tranquilizer darts as a standalone launcher.
Made for game v2. 31. Tested with PL, but should work without.
TL;DR
Do you miss tranquilizer darts from pre-2. 0 era?
Well, here you go: a standalone launcher that shoots those sweet, sweet knockout rounds.
Acquisition
Just like any other Projectile Launch System: visit your local ripper.
Tranquilizer rounds
After cyberware mods were removed from Vanilla, launcher projectiles were baked into the launchers themselves.
And only the four damage dealing varieties remained: Chemical, Electric, Physical, and Thermal.
However, tranquilizers are still sitting in the sources, disabled but not erased.
So I have done what I could to fix them up, while making them more viable in the process.
Alert range is reduced from 5 meters to 1 meter. This should make it somewhat easier to maintain stealth with them.
Mind, it still is an explosion but it may let you take down lone enemies without alerting half of the city.
Charging Vanilla tranquilizers did not really do anything.
Now it boosts their radius of effect from 0. 1 meters to 1 meter. It is still a pinpoint prick but you may be able to take down a tight group of enemies with one shot.
Overcharging
Phantom Liberty introduced overcharging, which made other projectile rounds stronger... and made tranquilizers completely inert by giving them a bugged attack record.
Obviously, fixed.
Yes, you can burst fire tranquilizers. But be careful about it, since hitting already unconscious NPCs with a projectile rips them into pieces, even if projectile is a tranquilizer.
Installation details
Mod supports automated (un)installation via mod managers.
For a manual use-case: archive needs to be unpacked into root directory (typically "Cyberpunk 2077" unless deliberately renamed).
Mod adds and is entirely contained to following files and directories (path relative to root):
archive/pc/mod/TPLSR.archive
archive/pc/mod/TPLSR.xl
r6/tweaks/TPLSR/*
Compatibility
This mod should be compatible with just about anything.
If you find something—tell me. I have never seen a conflict that could not be resolved with a hammer and a generous application of grease.
Recommended mods
Immersive Launcher ●
The mods are compatible, howev
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- Charred Dusk
- Version
- 1.0.0
- Downloads
- 1,182
- Endorsements
- 15
- Category
- Weapons
- Created
- 5/24/2026
- Updated
- 5/24/2026
🔧 How to Install Cyberpunk 2077 Mods
Download from Nexus.
📖 Full step-by-step install guide for Cyberpunk 2077 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.
Keep browsing — more Cyberpunk 2077 mods await