Simple Enemy Spawner

⭐ ⭐ (533 endorsements) 📥 17,231 downloads 📌 v2.3.0 📅 6/18/2022
🟠 Updated over a year ago

By Darkcopse · Utilities

⬇ Download Mod Source: Nexus Mods 📅 Updated: 9/16/2025 📅 Created: 6/18/2022
⚠️ Install Order · 7 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗
7📦 Cyber Engine Tweaks (CET) Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #22 of 49 Utilities mods in this game by downloads

📋 About This Mod

After completing my first fully modded runthough, I wanted to completely level up my streetkid's perks. I got tired bouncing around the same spots, running through only a handful of enemies. Even with Vehicle Combat mod (Great mod!) maxed out, it is slow going and repetitive. Also, I've never played with the Cyber Engine Tweaks scripting language. This seemed like a good idea for a toy to play with the Cyberpunk's spawning mechanism and the available NPCs. These are generic NPCs and Cyberpsychos. For named NPCs, I would recommend Appearance Menu Mod by MaximiliumM and CtrlAltDaz. It is awesome and a spawning scalpel, this is more of a hammer.

The NPC will spawn to a level matching the level of the player and any district modifiers, using CDPR's standard stat modifiers.

_mei3CRryBI

Single Spawn

  • []Easy. Pick an NPC from the dropdown and click the Spawn button. It should appear in front of you. If it doesn't appear in front of you, you may need to look away and look back. The NPC will spawn with a random appearance dictated by the standard NPC record.

    Group Spawn

    This allows you to spawn up to 30 NPCs at a time and select several criteria to allow the spawning of specific NPCs.

    • []The Spawn Distance is the maximum random radial distance away for you an NPC will spawn.

      []Faction is the group the NPC belongs. Some factions will immediately and consistently attack each other on sight.

      []The "Psycho Mode" checkbox will include MaxTac and Cyberpsychos when Factions is set to Random.

      []Rarity, as CDPR calls it, is somewhat the toughness of an NPC. How many hit points, special abilities, etc.

      []Gender is... well... if you don't know, talk to your parents.

      []Netrunners. This is best set to random. Netrunners and snipers will often go to their secondary weapon unless there is a large enough group and distance so that they can do their thing.

      []Drones, Mechs, and Robots... want them, don't want them.

      []Weapons allow for either selecting a specific weapon from the dropdown list, or selecting criteria to narrow down the primary weapons the NPCs will spawn with. Selecting from the dropdown will cause the checkbox options to disappear. They will reappear once the dropdown is set back to Random.

      []The "Spectating Spectre" checkbox will set you to invisible. This makes it easier to watch fights or kill off large groups. However, if the enemy is aggroed and you are in Combat, the enemies can still follow and attack.

    • The Spawn button does just that. After clicking it, the "Enemy Pool" text will appear below it. This indicates whether your search criteria returns any results. This pool is then used to randomly select and spawn the enemies.

      Known Issues:

      Due to Cyberpunk's spawning mechanism and my level of knowledge of CET, this mod has s

🤖 AI-enhanced — based on mod data

Simple Enemy Spawner is a Cyberpunk 2077 utility mod that lets you spawn single enemies from a pool of 375, or groups of up to 30, including Maxtac and Cyberpsycho bosses. It's designed as an end-game trainer and is compatible with Cyberpunk 2077 2.0+.

✨ Key Features

Spawns single enemies from a pool of 375.
Spawns groups of up to 30 enemies at a time.
Includes Maxtac and Cyberpsycho bosses.
Compatible with Cyberpunk 2077 2.0+.

📊 Pros & Cons

✅ Pros

  • Community-approved with 533 endorsements and over 17k downloads.
  • Huge variety with 375 enemy types to spawn.
  • Adds boss fights with Maxtac and Cyberpsycho for end-game challenge.

⚠️ Cons

  • Requires CET (Cyber Engine Tweaks) to function, which is not included.
  • Last updated in September 2025 — may not be compatible with future game patches.
🎯 Is This For You?
For Cyberpunk 2077 players who've finished the main story and want to test their builds against any enemy or group. Also great for content creators looking to set up staged fights. Skip if you want story content or gameplay overhauls — this is purely a combat sandbox tool.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure you have Cyber Engine Tweaks installed and updated for your game version, as this mod relies on it.
  • Use the mod's in-game menu to spawn enemies at your current location — test in an open area to avoid getting overwhelmed.
  • If you're on a lower-end PC, spawning groups of 30 may cause performance drops; start with smaller groups.

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
Darkcopse
Version
2.3.0
Downloads
17,231
Endorsements
533
Category
Utilities
Created
6/18/2022
Updated
9/16/2025

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.

Keep browsing — more Cyberpunk 2077 mods await

📋 All Cyberpunk 2077 Mods 🏆 Top 25 📂 More Utilities 👤 More by Darkcopse 🔎 Similar Mods 🌐 Best Utilities (All Games) ⚠️ Fix Crashes & Errors 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods