Sensible Melee Range

⭐ — (24 endorsements) 📥 468 downloads 📌 v1 📅 8/15/2026
🟡 Updated this year

By dnbnhlp · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 8/15/2026 📅 Created: 8/15/2026
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #242 of 452 Gameplay mods in this game by downloads

📋 About This Mod

Not a range buff. Just a little common sense applied to melee range.

🤖 AI-enhanced — based on mod data

Rebalances melee attack ranges in Cyberpunk 2077 by assigning practical weapon reach based on size, fixing odd vanilla values like the Baton's 4.0 range vs Sledgehammer's 2.0. Keeps Fists and Katana as vanilla anchors and adjusts Gorilla Arms, Knife, Axe, Machete, Chainsword, and Baton to new values. For melee players who find Mantis Blades and Sledgehammer frustratingly short.

✨ Key Features

Fixes the Baton's inflated 4.0 range down to 2.4, matching one-handed blunt size.
Increases Knife range from 1.5 to 1.9 and Gorilla Arms from 1.5 to 1.6.
Sets Axe/Tomahawk and One-Hand Blunt to 2.2, and Machete/Chainsword to 2.4.
Keeps Fists at 1.5 and Katana at 3.0 as vanilla anchors for familiar feel.

📊 Pros & Cons

✅ Pros

  • Community-approved with 21 endorsements and 417 downloads, updated August 2026.
  • Corrects a real melee annoyance — Mantis Blades and Sledgehammer no longer have same reach as a Tomahawk.
  • Numeric changes are modest and anchored to vanilla Fists/Katana, so it won't feel like a total combat overhaul.

⚠️ Cons

  • No install instructions or dependency info provided by the author.
  • Description cuts off after 'One-Hand Blade' — full list of affected weapons unclear.
  • Doesn't state which Cyberpunk 2077 version it's built for, so may need testing after game updates.
🎯 Is This For You?
For Cyberpunk 2077 melee builds who are bothered by inconsistent reach — especially Mantis Blades and Sledgehammer users. For players who want a lore-friendly rebalance without overhauling combat mechanics. Skip if you're fine with vanilla weapon ranges or prefer more radical gameplay mods.
📦 Install:Easy· Under 5 minutes (manual file placement likely, but no instructions provided)

💡 Beginner Tips

  • Load the mod after any other combat or weapon tweaks in your mod manager to ensure its range values win conflicts.
  • Test in-game with Baton vs Sledgehammer side by side to confirm the new ranges feel right before committing to a long playthrough.
  • If you use REDmod, check if the mod is packed for REDmod or legacy archives — otherwise place manually in the game's mod folder.

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
dnbnhlp
Version
1
Downloads
468
Endorsements
24
Category
Gameplay
Created
8/15/2026
Updated
8/15/2026

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.

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