Ranged Attack Speed Damage Fix
⚪ Last updated 2022⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #252 of 457 Gameplay mods in this game by downloads
📋 About This Mod
In the base game, when you increase either the rate of fire or reload speed of a ranged weapon, the damage per hit (DPH) of the weapon decreases. This is because damage per second (DPS) is the primary damage stat, and the DPH is calculated by dividing the DPS by the attacks per second (APS). So when APS goes up, DPH goes down. It makes absolutely no sense that reloading faster or shooting faster would actually make our weapons weaker!
Additionally, weapons with extra projectiles per shot (like the iconic "Widow Maker" Achilles) also do less damage per projectile in the vanilla game. This meant that weapons with extra projectiles above the base were meaningless, since each projectile's damage was decreased such that their combined damage matched the DPS of the weapon.
This mod fixes that by changing how the Damage per Hit is calculated. This is a global fix for all ranged weapons. (The fix was hard to find, but stupidly simple)
INSTALLATION / UNINSTALLATION
Unpack the zip file into your Cyberpunk 2077 install directory, or install with Vortex. This mod will add files to the “\bin\x64\plugins\cyber_engine_tweaks\mods\” folder.
To uninstall, delete the files added to the directory above and walk away!
IMPORTANT NOTES
This mod now works in the most seamless way. If the attacks per second of the weapon changes, the UI updates to show the DPS increase properly.
COMPATIBILITY
This mod has been tested extensively with the Cyberpunk THING mod collection which contains over 100 gameplay related mods. It shouldn’t really cause any compatibility issues.
CREDITS AND THANKS
-
[]Can't forget the WolvenKit Team, the Cyber Engine Tweaks team, and the Redscript team for making the tools all us modders use, and the Cyberpunk 2077 modding Discord in general for being a font of information!
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A gameplay fix for Cyberpunk 2077 that corrects the bug where ranged damage decreases as attacks per second increases. With 5,432 endorsements and 361,383 downloads, it's a widely adopted fix for players who want consistent DPS.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust (5,432 endorsements) — this is a must-have fix for anyone bothered by DPS inconsistencies
- Simple, focused purpose: fixes a specific damage scaling bug without adding bloat
- High download-to-endorsement ratio suggests it works well for most players
⚠️ Cons
- Last updated in 2022 — may not be compatible with the latest game patches
- Only addresses ranged damage scaling; melee or other damage bugs remain untouched
For Cyberpunk 2077 players who rely on ranged weapons and want consistent damage output. If you've noticed your DPS dropping with faster weapons, this fix is for you. Skip if you're on the latest patch and haven't encountered the bug.
💡 Beginner Tips
- Check your game version against the mod's last update (2022) to ensure compatibility
- If you use a mod manager, install via the manager to keep track of updates and conflicts
- Test with a fast-firing weapon before and after to see the damage difference
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- The Cyberpunk THING Team
- Version
- 2.0
- Downloads
- 361,383
- Endorsements
- 5,432
- Category
- Gameplay
- Created
- 8/14/2022
- Updated
- 9/13/2022
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Cyberpunk 2077 Mods
Download from Nexus.
📖 Full step-by-step install guide for Cyberpunk 2077 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.
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