Pre 2.0 Legendary Cyberware Collection

⭐ — (70 endorsements) 📥 4,106 downloads 📌 v1.6 📅 6/4/2025
🟠 Updated over a year ago

By vitu · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 7/29/2025 📅 Created: 6/4/2025
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #398 of 476 Gameplay mods in this game by downloads

📋 About This Mod

UPDATE 1. 6 IS OUT:

This update includes more bug fixes and new cyberware:

- Adds three new cybeware:

- Heat Converter: When affected by Burn, instead of taking damage, you deal +20% more damage

- Seocho Electronics MK. 2: +6 RAM, 6 Buffer, 4 Slots

- Biodyne MK. 2: +9 RAM, 6 Buffer, 4 Slots

- Adds back the mod slots for Kiroshi Optics (2 slots)

- Adds two unique Kiroshi mods: Trajectory Analysis and Weakspot Detection

- Fixes an issue with time dilation and cooldown for Sandevistan and Berserk (I noticed this feature was broken, because all the variants had basically the same cooldown time and dilation, but it's fixed and should work for now).

NEW CYBERWARE (FROM 1. 6):

Limbic System Enhancement: Increases your Crit Chance by 2-7%

Syn-Lungs: Increases your Stamina Regen Rate by 5-25%

Metabolic Editor: Poison Effect causes you to regenerate Health instead of taking damage

Nanorelays: +0. 5-2 sec duration for Sandevistan and Kerenzikov cyberware

Inductor: When affected by Shock or EMP, Armor increases by 50% instead of taking damage

Stephenson Tech MKII-MKIV: +10 RAM, 8 Buffer, 6 Slots

Fuyutsuki Tinkerer MK3: +8 RAM, 7 Buffer, 6 Slots

Cataresist: Increases all resistances by 8-35%

TWEAKED CYBERWARE:

BioConductors: -10-30% cooldown time for all cyberware

Visual Cortex Support: +6-30% Crit Damage + Attunements. CoolCritDamage

Mechatronic Core: +10-50% damage to robots, turrets, drones and mechs

Heal-On-Kill: +2-10% Health when defeating an enemy

Universal Booster (a.k.a Bioplastic Blood Vessels): +1-50 Health Regeneration per second outside of combat

Fortified Ankles: Press Space to activate Hover Thrusters + -15% fall damage

Microgenerator: Releases an electroshock blast that deals 20-50% of the Target's Max Health when current health drops below 15%

RAM Reallocator: Instantly restores 20%-30% of RAM when it drops to 2 Units

Pain Editor: -6-10% all incoming damage

QUICK NOTES:

Before some of you ask in the comments, there are some files in this mod that are NOT my authorship: Pain Editor icon and cyberware mod slots.

All credit goes to: @Phoenicia4 and @Berdagon1

Btw, I'll be off for a few days. If you have any suggestions or are still facing bugs with this

🤖 AI-enhanced — based on mod data

A simple gameplay mod that adds new Pre 2.0 cyberware and rebalances existing cyberware. With 70 endorsements and over 4,000 downloads, it's a niche choice for players who miss the old cyberware system. Last updated July 2025.

✨ Key Features

Adds new Pre 2.0 cyberware to the game.
Rebalances existing cyberware for improved gameplay.
Simple mod with a focused scope on cyberware changes.

📊 Pros & Cons

✅ Pros

  • Decent download count (4,106) shows some interest from the community.
  • Focused on a specific aspect (cyberware) — good for players who want targeted changes.
  • Recently updated (July 2025), so likely compatible with current game version.

⚠️ Cons

  • Only 70 endorsements — a small niche mod, not widely tested.
  • Potential balance issues — rebalancing can break game progression if not tuned well.
🎯 Is This For You?
For Cyberpunk 2077 players who miss the Pre 2.0 cyberware system and want a simple way to bring it back. Also for those who feel the current cyberware is unbalanced and want a tweak. Skip if you're happy with the base game's cyberware or want a more comprehensive overhaul.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check if the mod requires a fresh save or works with existing saves — some gameplay mods need a new playthrough.
  • If you use other cyberware mods, check for conflicts — this mod may overwrite their changes.
  • Back up your save before installing, just in case the rebalance causes unexpected issues.

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
vitu
Version
1.6
Downloads
4,106
Endorsements
70
Category
Gameplay
Created
6/4/2025
Updated
7/29/2025

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.

Keep browsing — more Cyberpunk 2077 mods await

📋 All Cyberpunk 2077 Mods 🏆 Top 25 📂 More Gameplay 👤 More by vitu 🔎 Similar Mods 🌐 Best Gameplay (All Games) ⚠️ Fix Crashes & Errors 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods