Night City Motorsports
🟡 Updated this year⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 1.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #52 of 81 Vehicles mods in this game by downloads
📋 About This Mod
This mod brings various formats of racing to Cyberpunk 2077. 2.0 is live and brings new features like an SMS layer! I haven't been able to test on anyone else's machine as fresh install so treat it as beta. Default is still 1.84 last stable
Night City Motorsports is a racing framework for Cyberpunk 2077 built around bringing sandbox racing tools to Cyberpunk 2077.
Officially looking for help with localization in different languages! I am bringing a SMS system to the mod which should eliminate the need for using the CET panel to create races. Looking for help with short punchy dialogue/character tone. Dm or comment if interested!
## Feature Highlights
- Simulated career mode
- Race types include: Sprint (node A to node B, curvy races with larger grids), drag (node A to node B, straightness rules applied , smaller grids), endurance (node A to node B to node C and beyond, like sprint with checkpoints) and knockout (1 by 1 elimination, configure your own Knockout circuits with the node system)
- Seeded rival roster with names, personalities, regions, car classes, and hardware tendencies.
- Structured race setup with qualifying lap support, multiple start styles, and restart or abort handling.
- Six-category tuning system with saved vehicle profiles.
- Career-scoped garage, installable parts, and per-vehicle loadouts.
- District heat, faction pressure, hype, payout shaping, and stakes.
- Route books, telemetry history, records, standings, and safety-rating support.
- Championship seasons layered on top of the normal reputation ladder.
### Integrations
For an extra challenge in racing, if automatic transmission is too easy (there are sliders to adjust difficulty), the Manual Transmission V10 mod by mmagers12 is a must-have. For the unaware, this is a true manual transmission mod that adds shifting, clutch physics, and neutral coasting to Cyberpunk 2077.
I am planning to put Night City Motorsports + its dependencies on other mods (redscript, Cyber Engine Tweaks, etc) into a "Night City Motorsports: Essentials Only" mod collection here on Nexus Mods. There will also be my own curated and growing "Night City Motorsports: Essentials + Goodies" collection which I will continue to add to over time. This will include mmagers12's Manual Transmission mod mentioned above, as well as various vehicles to be modded into the game + whatever else we can find that makes Cyberpunk behave like a proper driving sim!
As seen in my videos related to this mod, I have a mod that paints red braking zones along an in-world navigation line to simulate the racing line, but it is derived from another mod. I have to reach out and get the original mod author's approval before being able to share the simulated racing line.
Additional software for the sim racers with rigs:
evengineer1ng/anyffb : this is a simple python software i made for my own setup which should work well for many gear or belt wheelbases like a Logitech G29 (what I have). It translates audio into rumble/ffb and can be adjusted so you get some semblance of f
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- evengineer1ng
- Version
- 1.84
- Downloads
- 951
- Endorsements
- 18
- Category
- Vehicles
- Created
- 4/7/2026
- Updated
- 4/20/2026
🔧 How to Install Cyberpunk 2077 Mods
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