Movement Unclunkifier
⚪ Last updated 2023⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #230 of 307 Gameplay mods in this game by downloads
📋 About This Mod
While this is obviously a really great game there have been a few minor things in the movement system that have been bothering me since launch. And now I finaly took my time to iron them out.
Please keep in mind that this is still a bit work in progress, but I think I've got a pretty good state. Its certainly possibly that this will mess up your game a bit, especially if you play it differently then I do (kb+m, and I'm a hold-to-sprint guy)
Issue 1 - The Sprint Block
What it is: When you sprint and you jump or slide and go back to walking, even though you still hold sprint you don't sprint. You just walk slowly instead. So you always have to release sprint and the press it again. Thats especially annoying when you try to trigger a Kerenzikov via sliding, since you need to sprint for that.
Why it happens: Done on purpose. I'm dead serous, its a feature not a bug. There is a special function for that: The sprintInputLock. The sprintInputLock gets activated when you enter sprint, and it gets released when you release the sprint key. And as long as it is active you cant enter sprint, its locked.
What I did: CDPR inventent the sprintInputLock, I invented the sprintInputLockBypass. When you are about to enter sprint, and you are holding sprint, and the only thing stopping you is the sprintInputLock, then ignore it.
Issue 2 - The Walking Untoggle
What it is: You are trying to walk with a reasonable speed, beeing all immersive and stuff, and suddenly your character starts to run (not sprint). The Walking toggle switched itself of. Happens mostly while entering certain areas, your home for example. So the moment V comes home and walks over the porch to his appartment, he starts to run.
Why it happens: Done on purpose. I'm not making this up, I first though it was some sort of reset issue, that the engine goes back to default state when you enter a new area, the walking toggle was added retroactivly after all. But no, the walking untoggle is caused by ForceDisableToggleWalk. Why? I've got no idea.
What I did: I block the ForceDisableToggleWalk unless you are in combat. Now keep mind that I've got no idea why they added this in the first place, so there is a certain possibility that this may cause some issues down the road. but I've been playing like that for two days and I see no problem.
Issue 3 - The Slide Crouch
What it is: You're in the midde of a fast fight, surrounded by enemies, and you decide to slide to the side to get out, while being hard to aim and trigger your Kerenzikov. Instead you crouch. You are now sitting in the middel of the battlefield, hardly moving at all. And then you die.
Why it happens: It happens because technicaly sliding is a specia
Movement Unclunkifier is a gameplay mod that removes several small movement issues, including the sprint block, walking untoggle, slide crouch, and crouch-sprint problem, to make movement smoother and more enjoyable. With 397 endorsements and 38,510 downloads, it's a popular quality-of-life fix for players frustrated by clunky controls.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 397 endorsements and 38,510 downloads
- Targets specific annoyances that many players find frustrating
- Lightweight mod focused purely on movement smoothing
⚠️ Cons
- Last updated in October 2023 — may not be compatible with the latest game version
- Only addresses a few specific issues, not a comprehensive movement overhaul
For players who are annoyed by the clunky movement quirks like sprint blocking or crouch-sprint interruptions. If you want a smoother, more responsive feel without major gameplay changes, this is for you. Skip if you're looking for a complete movement overhaul or if you're on the latest game version and worried about compatibility.
💡 Beginner Tips
- Check if the mod is compatible with your current game version before installing, as it hasn't been updated since October 2023.
- If you use a mod manager, install it through that to keep track of updates and easily disable it if issues arise.
- Test the mod in a single-player world first to ensure the movement changes feel right to you.
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- TheHoss2
- Version
- 1.00
- Downloads
- 38,510
- Endorsements
- 397
- Category
- Gameplay
- Created
- 10/11/2023
- Updated
- 10/22/2023
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