Melee Kills Are Finishers
⚪ Last updated 2023⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #366 of 476 Gameplay mods in this game by downloads
📋 About This Mod
This mod is compatible with 2. 1!What does this mod do?
It makes normal melee kills activate the finisher status effect as if you performed the finisher animation.
You still need the required finisher perk for the weapon type, of course.
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[]Blunt melee kills restore 20% health.
[
]Bladed melee kills restore 25% health (if you have the Flash of Steel perk, it will also activate).[]Monowire melee kills restore 15% health and 5 RAM.
[]Knife & Axe kills (whether melee or thrown) will restore 25% health.
If you're worried about balance, there is also a 50 Percent version, which will instead only give 50% of the finisher bonus.
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[]Blunt melee kills restore 10% health.
[
]Bladed melee kills restore 12. 5% health (if you have the Flash of Steel perk, it will also activate).[]Monowire melee kills restore 7. 5% health and 2. 5 RAM.
[]Knife & Axe kills (whether melee or thrown) will restore 12. 5% health.
What does activate the Finisher bonus:
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[]Normal melee attack kills
[
]Strong melee attack kills (includes leap attacks)[]Thrown attack kills (exclusive to Knives & Axes)
[]Sliding melee attack kills
[]Counter melee attack kills
[]Equip melee attack kills
[]Crouch melee attack kills
[]Jump melee attack kills
[]Bike melee attack kills
[]Wrecking Ball kills
[]Bullet Deflect kills
[]Quake kills
[]Savage Sling kills
- []Kills from status effects (e.g. The enemy bleeding out from a Katana attack or burning to death from Thermal Gorilla Arms)
Melee Kills Are Finishers is a gameplay mod for Cyberpunk 2077 that makes melee kills grant the finisher health bonus, with thrown knife and axe kills also granting it. Monowire kills additionally grant 5 RAM. Requires the relevant weapon type perk.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Turns melee builds into self-sustaining powerhouses—every kill tops you off.
- Thrown weapon fans get love too, so you can stay at range and still heal.
- Monowire gets a unique bonus that rewards aggressive hacking-adjacent play.
⚠️ Cons
- Only 91 endorsements—small but dedicated following, so expect niche polish.
- Last updated in November 2023—might not be patched for the latest game updates.
For Cyberpunk 2077 players who love melee builds and want more sustain without relying on quickhacks. Also great for knife-throwers and monowire users who want extra rewards for their playstyle. Skip if you prefer ranged or stealth gameplay—this mod is purely about melee finisher bonuses.
💡 Beginner Tips
- Make sure you have the relevant weapon perk unlocked before expecting the bonuses to trigger.
- If you're using a mod manager, drop the files into the correct folder—manual install is just copying to the game's mod directory.
- Test with a quick save before a big fight to confirm the health bonus procs as expected.
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- Pyrexo
- Version
- 1.0
- Downloads
- 4,327
- Endorsements
- 91
- Category
- Gameplay
- Created
- 11/11/2023
- Updated
- 11/28/2023
🔧 How to Install Cyberpunk 2077 Mods
Download from Nexus.
📖 Full step-by-step install guide for Cyberpunk 2077 →
Visit the official mod page for specific installation instructions for this mod.
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