Immersive Explosions
🟡 Updated this year⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #383 of 476 Gameplay mods in this game by downloads
📋 About This Mod
Why this mod?
Ever landed a grenade right at a ganger's feet and watched him walk away because of a curb? Or stood at the very edge of a blast and still eaten half its damage? Both are real quirks baked into the game: explosion damage never drops below ~45% anywhere inside the radius, and the engine checks explosion line-of-sight against the target's FEET — so any knee-high prop blocks all of it. On top of that, most blast radii are tiny (3–5m).
What does this mod do?
1. Explosion Radius
Most explosions get bigger, deadlier, manually scaled between real life radius and in game balance:
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[]Frag grenades (player and NPC): ~5m → ~8. 5m[/]
[]Launchers: 5m → 8. 5m (charged 7. 5m → 9. 7m)[/]
[]Exploding cars: 3. 7m → 7m[/]
[]Explosive barrels: 4m → 8m[/]
[]Explosion from bullets also improved.[/]
[]Utility blasts (smoke, flash, recon pulses) and boss attacks are untouched.[/]
Vanilla explosion damage deal 100% dmg out to ~1/3 of the radius, then drop to ~45% at the rim — the edge of a blast radius hurts almost as much as the middle. Replaced with a smooth curve: 100% at the core, ~45% at half radius, 0% at the very edge. Positioning matters now, and the bigger radius from feature 1 don't make everything a death zone, vanilla ~45% dmg position still receive ~45% dmg.
3. Explosion Cover Fix
[]Engine tests explosion line-of-sight with a single ray to the target's feet, so low cover means total immunity even with the whole knee up to head inside the fireball (player gets a smarter check).[/]
[*]This mod re-checks blocked targets at the chest: if the torso is exposed, they now take proper damage. Full cover still protects. Works for grenades (player and NPC), projectile launchers, exploding rounds, barrels, cars and weakspots
Immersive Explosions overhauls explosion mechanics in Fallout 4, making blast radius more realistic and damage properly scale with distance. It fixes the exploit where low obstacles like curbs provide complete immunity to grenades. A must-have for players seeking more tactical and believable combat.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community approved with 127 endorsements and over 4,200 downloads
- Fixes a real exploit that breaks immersion
- Simple, focused gameplay tweak that enhances combat realism
⚠️ Cons
- No compatibility notes for other mods that alter explosions
- Last updated in July 2026, so may not be compatible with future game patches
For Fallout 4 players who want more realistic and tactical explosions. If you're tired of hiding behind a curb to survive a grenade, this mod is for you. Skip if you prefer arcade-style combat with forgiving blast radii.
💡 Beginner Tips
- Make sure to place this mod in your load order after any other explosion-related mods to avoid conflicts.
- Test the new explosion range in a safe area to get a feel for the increased blast radius before engaging enemies.
- If you use a mod manager, enable this mod and check for any warnings about missing masters.
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- dnbnhlp
- Version
- 1
- Downloads
- 4,220
- Endorsements
- 127
- Category
- Gameplay
- Created
- 7/16/2026
- Updated
- 7/16/2026
🔧 How to Install Cyberpunk 2077 Mods
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