Enemy Rarity Fixes Improved

⭐ ⭐ (103 endorsements) 📥 8,563 downloads 📌 v1.0 📅 6/29/2026
🟡 Updated this year

By RelaxItsOk · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 8/19/2026 📅 Created: 6/29/2026
⚠️ Install Order · 7 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗
7📦 Enemy Rarity Fixes Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #4 of 476 Gameplay mods in this game by downloads

📋 About This Mod

Enemy Rarity Fixes Improved

What is this?

An improvement to FlashInTheFlash's - Enemy Rarity Fixes. Maintains the original concept with improvements and fixes from the community, I've also provided more Hp Tweak options. See the original description here.

What does it do?

NPC Rarity is used to determine an NPC's Health and Damage Output calculations, this mod ensures an enemies rarity is consistent with their appearance.

Why use this over the original?

Thanks to Gydehn, this version is much more compatible than the original, and thanks to MrFlashMode, contains fixes to some code. This version also comes with a cleaner approach to the Hp tweaks files.

More specific changes

  • []Disables enemy rarity scaling with level and difficulty - (NPC's already get stat scaling, no reason to scale their rarity)[/]

    []Disables downward damage scaling for Low Rarity NPC's - (They already suck, why make them suck more)[/]

    []Buffs enemy Sandevistans - (Now they can keep up with you depending on their tier of Sandevistan)[/]

    []Adjusts corpo faction's weapon pools - (Ensures they use guns of their own production in most cases)[/]

    []Removes some artificial stat buffs/nerfs - (Like Jackies lowered accuracy)[/]

    []Removed arbitrary mega buffs for MaxTac - (They are now set to Boss rarity)[/]

Hp Tweaks Files (Optional)

Only use one at a time

The Hp Tweak Presets better differentiate enemies based on their rarity tier,

no matter which preset you use, higher tier enemies will severely outclass lower ones.

You can edit the Hp multipliers by navigating to:

bin > x64 > plugins > cyber_engine_tweaks > mods > EnemyRarityFixes_HpTweaks > init.lua

Weapons Improved

(Recommended for users using Weapons Improved)

  • []Trash: 70Hp (Vanilla = 80)[/]

    []Weak: 100Hp (Vanilla = 110)[/]

    []Normal: 130Hp (Vanilla = 130)[/]

    []Rare: 330Hp (Vanilla = 195)[/]

    []Elite: 573Hp (Vanilla = 390)[/]

    []Boss: 1250Hp (Vanilla = 1170)[/]

- Android: 1. 5x Hp

- Turret: 1. 2x Hp

- Mech: 1. 25x Hp

- Mech Arms: 1. 33x Hp

- Small Drone: 2. 5x Hp

- Large Drone: 1. 1x Hp

Gunsensical

(Recommended for users using Gunsensical)

  • []Trash: 50Hp (Vanilla = 80)[/]

    []Weak: 77Hp (Vanilla = 110)[/]

    []Normal: 117Hp (Vanilla = 130)[/]

    []Rare: 332Hp (Vanilla = 195)[/]

    []Elite: 663Hp (Vanilla = 390)[/]

    []Boss: 1462Hp (Vanilla = 1170)[/]

- Android: 1. 5x Hp

- Turret: 1. 2x Hp

- Mech: 1. 25x Hp

- Mech Arms: 1. 33x Hp

- Small Drone: 2. 5x Hp

- Large Drone: 1. 1x Hp

Gunsensical Reloaded

(Recommended for users using Gunsensical Reloaded)

[]Trash: 80Hp (Vanilla = 80)[/]

[]Weak: 110Hp (Vanilla = 110)[/]

[]Normal: 130Hp (Vanilla = 130)[/]

[]Rare: 332Hp (Vanilla = 195)[/]

🤖 AI-enhanced — based on mod data

This is a community-updated version of the Enemy Rarity Fixes mod, which adjusts enemy spawn rates in the game. It incorporates fixes and improvements from the community, making it a more polished alternative to the original. Suitable for players who want a more balanced or varied enemy encounter experience.

✨ Key Features

Community-driven improvements and fixes over the original Enemy Rarity Fixes mod.
Adjusts enemy rarity to provide a more varied gameplay experience.
Maintained by RelaxItsOk with recent updates as of August 2026.

📊 Pros & Cons

✅ Pros

  • Community-tested fixes mean fewer bugs than the original (92 endorsements).
  • Recently updated (August 2026) so it's likely compatible with current game patches.
  • Small but dedicated following—5,788 downloads show it's being used.

⚠️ Cons

  • Only 92 endorsements, so it's not as widely vetted as bigger mods.
  • Requires the original Enemy Rarity Fixes mod to work, which isn't linked here.
🎯 Is This For You?
For players who already use Enemy Rarity Fixes and want a more polished, community-updated version. If you're new to enemy rarity mods, you might want to check the original first. Skip if you prefer vanilla spawn rates.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have the original Enemy Rarity Fixes installed first, as this mod builds on it.
  • Check the mod's posts or comments for any load order advice—some mods need to be loaded after the original.
  • If you're using a mod manager, let it handle the file placement to avoid overwriting issues.

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
RelaxItsOk
Version
1.0
Downloads
8,563
Endorsements
103
Category
Gameplay
Created
6/29/2026
Updated
8/19/2026

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

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