Cyberware Tier Additions
🟡 Updated this year⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #414 of 528 Gameplay mods in this game by downloads
📋 About This Mod
Adds tier variants of cyberware in the game that weren't in the base game
The mod adds tier variants for some cyberware that previously didn't exist (see below).
The mod adds:
Arms
- []Strong Arms (base/chem/elec/therm): +T1
-
[]Ex-Disk: +T1, +T2
[]Memory Boost: +T1
[]Self-ICE: +T1, +T2
- []Smart Link: +T1
- []Optical Camo: +T1, +T2
-
[]Boosted Tendons: +T1
[
]Cat Paws: +T1 - Reinforced Muscles: +T1
In other words - those cyberware which the mod adds +T1 variants originally were only available in-game starting at Tier 2.
Those cyberware which the mod adds +T2 variants as well originally were only available in-game starting at Tier 3.
The stats for these new variants are logical variants of higher tiers.
So for example:
In the base game Ex-Disk had certain stats at Tier 3, 4, 5 etc.
The changes between these stats were used to extrapolate the stats for the new Tier 1 and 2 variants.
The mod only covers the above cyberware as adding new tiers to other cyberware not listed here unfortunately resulted in bugs.
The mod also makes sure the new tier variants are stocked by vendors.
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- Vendrium
- Version
- 1.0
- Downloads
- 796
- Endorsements
- 18
- Category
- Gameplay
- Created
- 10/4/2025
- Updated
- 10/4/2025
🔧 How to Install Cyberpunk 2077 Mods
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