Cyberware-EX with Native Triple Jump
⚪ Last updated 2024⚠️ Install Order · 7 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #203 of 476 Gameplay mods in this game by downloads
📋 About This Mod
Created by: Flibdev
Inspired by: TheFatherOfPuppets' Native Triple Jump Mod
This mod functions as a replacement of The Triple Jump Mod.
Requires game update 2. 11.
Requires Cyberware-EX and it's dependencies.
Allows the player to triple jump natively and take no fall damage under most circumstances. (Interiors of Megabuildings being a notable exception.)
It does not require the player to have any cyberware in installed, meaning you can use this in combination with other leg cyberware.
Working with: Jenkin's Tendons, Leeroy Ligament System and Lynx Paws
Untested with: Fortified Ankles and Reinforced Tendons
Installation:
0: Install Cyberware-EX and it's dependencies.
1: Unpack SafeTripleJump.zip
2: Place folder 'R6' in the base game directory.
3: Enjoy!
The need to create this mod was derived from the fact that both Cyberware-EX and Native Triple Jump touch the "DoubleJumpDecisions" class, making them incompatible.
Redscript's log will warn that this replacement overwrites a replacement of the same method. This can not be avoided without repackaging a new version bundled with Cyberware-EX. It is safe to ignore this warning.
A very big thank you to flibdev for creating this mod for a total stranger.
I am a novice mod 'creator' at best, so I will not be able to help with troubleshooting, patching, or altering this mod. The discussion tab is open if you'd like to speak with other users about issues you find!
If you'd like to learn how to alter this mod to your tastes/troubleshoot issues with it, please feel free to join us on the community discord! Ask nicely, be patient for responses, and check the pinned comments for incredibly useful links while you wait for advice!
That's about it. Seeya.
Cyberware-EX with Native Triple Jump lets Cyberpunk 2077 players triple jump and ignore fall damage without equipping leg cyberware. It's a small, focused gameplay tweak with 236 endorsements, last updated in February 2024, and is compatible with Cyberware-EX.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 236 endorsements
- Removes the need to grind for leg cyberware
- Makes exploration and parkour much more fluid
⚠️ Cons
- Last updated February 2024 — may be outdated for current game patches
- Requires Cyberware-EX mod, which is not included
For Cyberpunk 2077 players who want to move around Night City with more freedom and less hassle. If you're tired of fall damage interrupting your rooftop runs, this is for you. Skip if you prefer a more grounded, realistic experience.
💡 Beginner Tips
- Make sure Cyberware-EX is installed first, as this mod depends on it.
- Check the mod's page for any notes about game version compatibility before installing.
- Use a mod manager like Vortex to keep track of updates and avoid conflicts.
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- flibdev
- Version
- 1.0
- Downloads
- 5,756
- Endorsements
- 236
- Category
- Gameplay
- Created
- 2/27/2024
- Updated
- 2/27/2024
🔧 How to Install Cyberpunk 2077 Mods
Download from Nexus.
📖 Full step-by-step install guide for Cyberpunk 2077 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.
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