Better Throwing Knives and Weapons - Redscript
🟠 Updated over a year ago⚠️ Install Order · 7 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.0% endorsement rate
- 🏆 #405 of 457 Gameplay mods in this game by downloads
📋 About This Mod
Throwing weapons reload instantly without picking them up and/or won't force equip your next weapon if you spam throw.
You can find a redmod version of the mod here: Better Throwing Knives and Weapons - Redmod
Main files
BetterThrowingWeapons
Throwing weapons reload instantly without picking them up and/or won't force equip your next weapon if you spam throw. Be aware that when using this file on its own you will still get the red recovery circle when throwing the weapons. I left it enabled so that the mod is compatible with other mods like Persistent Throwable Weapons.
Thrown weapons will disappear after the recovery cooldown or after picking them up if you don't use the Persistent Throwable Weapons mod, just like in the vanilla game.
Optional files
BetterThrowingWeapons_DisableRecoveryCircle
This addon disables the red recovery circle and somewhat makes the knives persistent, meaning they won't disappear unless you go close to them to pick them up or until the game despawns them. Install this along with the main file. Incompatible with Persistent Throwable Weapons.
DontForceEquipNextWeapon
Use this if all you want to do is to stop the game from force equipping the next weapon when pressing the throw button while the weapon is on recovery cooldown. The main file already does this, this is for anyone that doesn't care about the other features of the mod.
Demonstration
Installation
-
[]Download and install redscript.
[
]Download the mod. Unzip its contents and drop it in your game's root folder. - Should look like this: \Cyberpunk 2077\r6\scripts\BetterThrowingWeapons.reds
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Notes
If you still have my old mod installed then you should delete the file Cyberpunk 2077/r6/scripts/BetterThrowingKnives.reds and the folder Cyberpunk 2077/bin/x64/plugins/cyber_engine_tweaks/mods/BetterThrowingKnives (you probably don't have this folder, don't panic, you're good) before installing this.
This Cyberpunk 2077 gameplay mod removes the need to pick up thrown knives and weapons, allowing instant reloads. It also prevents the game from auto-equipping your next weapon when spamming throws. With 1,361 endorsements and frequent updates, it's a popular QoL fix for throwing weapon builds.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust (1,361 endorsements) — this is a must-have for throwing weapon fans
- Removes the most annoying part of throwing builds — no more chasing knives
- Frequent updates (last updated Aug 2025) — stays compatible with current game patches
⚠️ Cons
- Only affects throwing weapons — if you don't use them, this mod does nothing for you
- Requires redscript framework — extra dependency to install and maintain
For Cyberpunk 2077 players who love throwing knife builds but hate the pickup mechanic. If you spam throws in combat, this mod removes the annoying auto-equip and reload delays. Skip if you never touch throwing weapons — this is purely a QoL tweak for that playstyle.
💡 Beginner Tips
- Make sure you have redscript installed first — this mod won't work without it
- After installing, test in combat: throw a knife and see if it reloads instantly without picking up
- If you use other throwing weapon mods, check load order — this one should load after them
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- yakuzadeso
- Version
- 1.0.0.0
- Downloads
- 138,247
- Endorsements
- 1,361
- Category
- Gameplay
- Created
- 10/3/2023
- Updated
- 8/6/2025
🔧 How to Install Cyberpunk 2077 Mods
Download from Nexus.
📖 Full step-by-step install guide for Cyberpunk 2077 →
Visit the official mod page for specific installation instructions for this mod.
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