Marriage Calculation Assistant
๐ข Updated this monthPreview

๐ Analysis
- ๐ #10 of 13 Utilities mods in this game by downloads
๐ About This Mod
Compare marriage candidates with scores, detailed breakdowns and optional sorting. Standalone; no other mods required.
Marriage Calculation Assistant
At a glance
-
[]๐ข Version 3. 1. 0 ยท Targets CK3 1. 20. 0. 2. Picker checks passed standalone and with Parley 1. 1. 0.[/]
[]๐ข Standalone: no other mod required. Parley is optional.[/]
[]๐ข Candidate scores, hover breakdowns and optional score sorting in the marriage picker.[/]
[]๐ข Nine languages: English, French, German, Japanese, Korean, Polish, Russian, Simplified Chinese and Spanish.[/]
[]๐ด Scores measure candidate gameplay potential, not AI acceptance or a particular marriage's outcome.[/]
[]๐ด Marriage-window conflict: another mod replacing gui/interaction_marriage.gui needs a functional compatibility patch.[/]
[]๐ด Puppet arrangements use the native list, without MCA scores or MCA sorting. Current AGOT compatibility is on hold.[/]
[]๐ด Multiplayer is unverified.[/]
Find the person behind the list
A useful claim, an exceptional mind or a powerful ally: find promising names in a long marriage list and see what makes them stand out.
Compare candidates without losing the details
Hover an MCA score for its component breakdown. Choose MCA: by score to bring the highest-scoring candidates to the top.
Compare candidates from other courts or your own, using the same core weights. Adapters can add setting-specific opportunities.
Scores do not change acceptance or modify candidates. MCA points are separate from Parley's treaty score.
What the score includes
-
[]Visible inheritable qualities: intelligence, beauty and physique tiers receive +10, +20 and +30; negative counterparts subtract the same amounts. Other supported active inheritable traits have their own weights. Hidden/recessive genetics are not inspected.[/]
[]Skills: up to 30 points from five public skills and the standard assist-spouse contribution. Effective age below 16 or incapability gives zero. This does not assume eligibility to serve on your council.[/]
[]Age-based reproductive potential: a 0โ20 index of effective age and visible restrictions, not birth probability. A child's zero describes current potential, not lifelong childlessness.[/]
[]Dynastic prestige potential: โ5 to +45 from the dynasty marriage-prestige table: dynastic standing, not the pair's exact reward.[/]
[]Explicit claims: the strongest contributes up to 24; pressed claims weigh twice as much as unpressed claims of the same rank. Marriage does not immediately transfer claims or titles.[/]
[]Potential alliance: up to 100 from the ally's military strength relative to yours, only when the native row reports it. Assistance is not guaranteed.[/]
Components and adapter contributions add up to the score. These are comparison weights, not percentages or a shared resource. Inspect the breakdown for what matters to your plans.
Court position, arranger opinion, reluctance to release courtiers, hidden fertility/health, secret parentage, predicted children, succession queues and the selected couple's full value are outside the model.
How to use it
-
[]Open a marriage picker and set the game's normal filters.[/]
[]Hover an MCA number to inspect its components.[/]
[]Close the filter panel and choose MCA: by score for descending score order. Equal scores keep their current native order; unavailable scores go last.[/]
[]Choose Default list to restore the native ordering and filter controls.[/]
The pinned-player row stays pinned. Changing picker side, marriage type or candidate context clears the sorted snapshot. Selecting a moved row selects its displayed character.
MCA scores and sorting apply when arranging as your own ruler. Switching to a puppet clears the sorted snapshot and uses CK3's native list without MCA scores or sorting.
Compatibility and load order
Vanilla file replacement: gui/interaction_marriage.gui. MCA supplies its own score interface, sorting and cleanup. It does not replace gui/shared/lists.gui, arrange_marriage_interaction or marry_off_interaction.
Another gui/interaction_marriage.gui replacement needs a functional patch; load order cannot merge files. A mod changing only gui/shared/lists.gui can work if its row retains vanilla's character_relation block in the name/age column. This is not blanket list-mod compatibility.
Optional combined load order:
-
[]Open a marriage picker and set the game's normal filters.[/]
-
[]Visible inheritable qualities: intelligence, beauty and physique tiers receive +10, +20 and +30; negative counterparts subtract the same amounts. Other supported active inheritable traits have their own weights. Hidden/recessive genetics are not inspected.[/]
๐ Mod Details
- Game
- Crusaderkings3 Mods
- Author
- G4VV4KH
- Version
- 3.1.0
- Downloads
- 4
- Endorsements
- 0
- Category
- Utilities
- Created
- 10/1/2026
- Updated
- 10/1/2026
๐ง How to Install Crusader Kings III Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
๐ Full step-by-step install guide for Crusader Kings III โ
Visit the official mod page for specific installation instructions for this mod.
๐ฎ Need cheat codes or console commands? Check ur gaming wiki for Crusader Kings III commands, item IDs, and more.
Keep browsing โ more Crusader Kings III mods await