Alternate Civics Tree
Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #473 of 800 Civ Mod mods in this game by downloads
📋 About This Mod
Civics tree progress is now connected to tech tree progress. No more runaway progress on the civics tree. One of my biggest complaints about Civ VI is the disconnect between Civics and Techs. Social policies and civics are linked to technological progress in the real world. This mod aims to fix that. This is inspired by Civ IV and Civ V where civics and policies are linked to techs and eras. Each era begins with a gateway civic that requires a 100% boost from a technology in the same era. Gateway civics have a very high cost to meter progress. Culture victory is still possible. Each era is set up as an individual tree similar to Civ 5 social policies. When you unlock the next era you are free to choose civics from that era. Gateway civics only require the previous era's gateway civic with a couple of exceptions. This way you can move on to the next era if you choose. You are not required to linger in earlier eras.
📊 Mod Details
- Game
- Civilization 6 Mods
- Author
- UncivilizedGuy
- Version
- N/A
- Downloads
- 793
- Endorsements
- 0
- Category
- Civ Mod
🔧 How to Install Civ 6 Mods
Download from CivFanatics, extract, and place in the game's mods folder.
📖 Full step-by-step install guide for Civ 6 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Civ 6 commands, item IDs, and more.
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