Nuke Happy Warmongers
🟢 Updated this monthPreview

🔍 Analysis
- 👍 3.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #17 of 30 Miscellaneous mods in this game by downloads
📋 About This Mod
In this mod, all leaders are nuke-happy warmongers. Leaders will adopt agendas that only promote conflict, potentially making them more aggressive. Be forewarned: Aircraft and Nuclear Devices will be deployed against you in war. Compatible
"War does not determine who is right - only who is left." - AnonymousIn this mod, all AI players are nuke-happy warmongers. AI players will have agendas that promote conflict to make them more aggressive and prepared to fight. AI players will declare war on certain triggers, and receive free units after certain technologies. AI players will utilize builders and spies more often, and build defenses sooner. Warmonger penalties have been adjusted to promote retaliatory wars, and reduced penalties for traditional wars. Denouncements and broken promises carry a more severe diplomatic penalty. War weariness has been reduced for all traditional combat actions, and ICBM nuclear strikes have twice the normal range. Expect a more difficult game! War is guaranteed, and AI will deploy Aircraft and Nuclear Devices against you in later era wars!Compatible with Civilization VI (base game), Rise & Fall, and Gathering Storm. Alternate downloads: https://www.nexusmods.com/civilisationvi/mods/105https://forums.civfanatics.com/resources/nuke-happy-warmongers. 28033/For ultimate war, check out Warmonger Nuclear Domination:https://steamcommunity.com/sharedfiles/filedetails/?id=2674830883* AI players declare war on certain triggers. AI players receive the Nuke Happy Agenda. Restricts AI Random Agendas to aggressive types. Discounts maintenance costs for all AI units. AI receive free ground, support, and air units after certain technologies. AI receive free Nuclear and Thermonuclear Weapons (WMD) after researching. Adjusts WMD range, and discounts maintenance. Removes AI nuke spam bug (repeatedly striking same city). Focuses City-States on defensive measures, including Encampment. Refines Domination victory condition requirements. Refines Domination strategy conditions. Expands the tile types for Uranium. Increases the map distribution of Uranium and Aluminum. Customizes many AI Diplomatic yields and bonuses. Customizes costs for several AI Diplomatic actions. Customizes worth of several AI Diplomatic actions. Customizes several AI Favored Items values. Customizes several AI Operations priority. Customizes several AI Team Requirements. Customizes several AI Pseudo Yield values. Customizes many Global Parameter values.
All of my Civilization VI mods:
Steam: https://steamcommunity.com/id/olin/myworkshopfiles/?appid=289070
Civ Fanatics: https://forums.civfanatics.com/resources/authors/das-capitolin. 308962/
INSTALLATION: Download and extract file contents into Documents\My Games\Sid Meier's Civilization VI\Mods\
Make sure that desired community mods are enabled from the game menu, under Additional Content. Start a new game.
📊 Mod Details
- Game
- Civilisationvi Mods
- Author
- Das Capitolin
- Version
- 3.21
- Downloads
- 1,012
- Endorsements
- 36
- Category
- Miscellaneous
- Created
- 7/6/2020
- Updated
- 9/18/2026
🔧 How to Install Sid Meier's Civilization VI Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Sid Meier's Civilization VI →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Sid Meier's Civilization VI commands, item IDs, and more.
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