Dynamic Breakables for 1.2
🟡 Updated this yearThis mod may not work until the author updates it. Check for an update, or see the rollback guide.
Preview

🔍 Analysis
- 👍 0.9% endorsement rate
- 🏆 #3 of 87 Miscellaneous mods in this game by downloads
📋 About This Mod
PCVR version | Nomad version
Dynamic Breakables
This mod will make any weapon or shield breakable.
mesh of item needs to be readable
Mending spell was removed in favour of anvil repairing. Place a broken weapon on an anvil and add ingots to it to repair with. Then hit the weapon 3 times to repair it in full. The amount of ingots needed depends on the tier. T1 = 1, T4 = 4 etc.. Higher tier ingots will count more (eg T3 ingot = counts as 3). The minimum amount of ingots is 1 so even tier 0 weapons will require 1 ingot. This system is best used with the Persist Breaks option, which will keep the weapon broken across level loads and sessions. This is disabled by default due to balancing reasons. For the same reason, by default, Player owned weapons won't break in Crystal Hunt, but this can be disabled in the mod options.
Configuration
You can configure the mod in the mod settings
"Mod enabled": Enables / disables the mod (default true)
"Override Item Module": Will override breakable settings of mod authors (default false)
"Only With Item Module": Will only work for items with the DynamicBreakableItemModule (default false)
"Maximum Break Cap": Caps the amount of times an item can be broken (default 10)
"Persist Breaks": If this is enabled your borken weapon stays broken stays broken even across level/game loads (default false)
"CH Only* Player Owned not breaking": If this is enabled in Crystal Hunt only(!) player owned items won't break. (default true)
"Time to mend": How long it takes to mend a broken item (in seconds) (default 50. 0)
"Base Health": (default 10)
"Base Damage": (default 1)
"Needed impact force to damage": How much force is needed for the "Hits Until Break" to count as a hit (default 20. 0)
"Ignore object under certain mass": When enabled, objects under a given mass won't be able to break this item. Minimal mass is defined by "minimalMassThreshold" (default false)
"Minimal mass threshold": Objects under this mass won't be able to break this item. Used when "ignoreObjectUnderCertainMass" is true (default 1. 0)
"Can instantaneously break": When enabled, the Item can instantly break if the Break Velocity is met (default false)
"Instantaneous break velocity": Force required to instantly break the Item (default 300. 0)
"Hit cooldown time": Cooldown between hits for the item to break (default 0. 1)
"Ignore collision on break": When enabled, broken pieces of this item won't collide. Useful for big items, to avoid jitter (
Dynamic Breakables for 1.2 is a miscellaneous mod that makes any weapon or shield breakable, adding a new durability mechanic to the game. With over 2,000 endorsements and 236,000 downloads, it is a popular choice for players seeking more realistic equipment degradation. The mod is simple and focuses on a single core feature.
✨ Key Features
📊 Pros & Cons
✅ Pros
- High popularity with 2,036 endorsements
- Over 236,000 downloads indicate widespread use
- Simple concept that appeals to many players
⚠️ Cons
- Limited to a single feature, may not appeal to all
This mod is for players who want a more challenging and realistic experience where weapons and shields can break during combat. It is ideal for those who enjoy survival mechanics and resource management. Players who prefer unbreakable equipment or are looking for a more complex overhaul may want to skip this mod.
💡 Beginner Tips
- Always keep a backup weapon or shield in your inventory
- Repair your equipment regularly to avoid breakage in combat
- Check mod compatibility with other gameplay mods you use
📊 Mod Details
- Game
- Blade And Sorcery Mods
- Author
- HuJohner
- Version
- 3.0.0
- Downloads
- 236,421
- Endorsements
- 2,036
- Category
- Miscellaneous
- Created
- 4/28/2023
- Updated
- 2/24/2026
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Blade & Sorcery Mods
Use Vortex or manual. Drop mods into /Mods/ folder.
📖 Full step-by-step install guide for Blade & Sorcery →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Blade & Sorcery commands, item IDs, and more.
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