Siege AI Fix
🟢 Updated this monthPreview

🔍 Analysis
- 👍 0.9% endorsement rate
- ✅ Updated 18 days after the latest game patch — actively maintained
- 🏆 #67 of 70 Miscellaneous mods in this game by downloads
📋 About This Mod
This is a mod that includes features for restricting infinite sieges, improving siege battles, and enabling archers to crouch after firing. Also, the defender's respawn point will be moved to the front of the inner keep.
Defender AI Tweaks
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[]Combat Logic Overhaul: To minimize situations where defending archers are killed without fighting properly while moving to the walls, they will now switch to a charging state once a certain percentage of enemies breach the inner walls.[/]
[]Respawn Update: From the second respawn wave onward, troops will now spawn at the retreat point in front of the keep.[/]
[]Additional Cover Generation: Spawns destructible cover at siege tower connection points and inside destroyed wall breaches. This provides standby defenders with some protection against ranged attacks. (Note: As these are generated via code, cover objects may occasionally overlap or face awkward angles.)[/]
[]Capture Severely Wounded: A feature that allows defenders to take severely wounded besiegers as prisoners during the battle.[/]
[]Wounded Archer Replacement: Archers with less HP are swapped out for fresh archers with 100% HP.[/]
[]Catapults and Fire Catapults: You can now set their targeting priorities. [/]
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[]Gate Attack Support: If the battering ram is destroyed, attackers will no longer stand idle and will instead continue to manually break down the gate.[/]
[]Casualty-Based Retreat: A configurable option that forces the attacking force to retreat from the battlefield once their casualties reach a specific percentage.[/]
[]Casualty-Based Disbandment: A configurable option that automatically disbands the attacking army on the world map based on the casualty rate suffered during a siege.[/]
[]Cohesion Loss on Failure: Custom settings to adjust how much Cohesion an AI army loses after a failed siege.[/]
[]Maximum Failure Threshold: Allows you to set a hard limit on consecutive siege failures before an army is forced to disband on the world map.[/]
[]Ladder Generation: Ladders will now spawn if a siege tower is destroyed before reaching the wall.[/]
- []Archers will now briefly crouch after firing an arrow. This feature is designed to slightly improve the survivability of archers stationed on the walls.[/]
- []Deployment Phase: Includes options to prevent the deployment phase from being skipped under any circumstances, and to allow you to deploy and control troops even if you are not the battle commander.[/]
📊 Mod Details
- Game
- Bannerlord Mods
- Author
- Kasius9
- Version
- 1.8.0
- Downloads
- 4,275
- Endorsements
- 38
- Category
- Miscellaneous
- Created
- 6/21/2026
- Updated
- 9/6/2026
🔧 How to Install Bannerlord Mods
Use Vortex or manual. Enable mods in launcher. Harmony required.
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Visit the official mod page for specific installation instructions for this mod.
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