Kingdom Politics Expanded
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #108 of 678 Gameplay mods in this game by downloads
📋 About This Mod
Kingdom Policy Features
In Native the AI doesn't really care about Kingdom Policies. It votes based a preset set of weights that have nothing to do with whether those policies would be good for them. In fact, the AI doesn't even know what the policies do.
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[] The AI will vote based on their individual needs. If their towns need loyalty, they'll vote for policies that grant loyalty. Same for influence, security, militia, gold, etc.
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] AI voting is based on a new system of weights taking into account their dynamic needs. Their opinions on policies can and will change with their circumstances.[] When voting on policies that affect the ruler, the AI will take into account their relationship with the ruler. If the player is the ruler, having positive relationships with your clan leaders will get support for your policies. For AI rulers, it's interesting to watch.
[] Works for both kingdoms you are a part of and completely AI kingdoms. AI kingdoms will manage their affairs more intelligently.
[] Sometimes the AI will take into account the good of the kingdom. If cities are about to rebel lords will be more willing to vote for loyalty policies.
[] Currently adds one new policy: Foreign Citizenship. Increases loyalty in settlements with a different culture than the kingdom and decreases it in settlements with the same culture as the kingdom.
Settlement Ownership Voting Features
The native algorithm for determining how clans vote on settlement ownership is detailed in many a Youtube video if you're interested. It favors big, high tier clans when it should be favoring those clans with less settlements so the clans have more money to provide troops to the kingdom. It also gives bonuses to the player and to kings for no reason and doesn't take into war contribution into consideration at all.
[] The mod keeps track of a war score for each clan in each war. When you go to war with the same kingdom after declaring peace, the war score is reset. The warscore is also reset for a clan after they are granted a settlement. In addition to fighting battles, raiding villages also increases war score.
[] Each clans siege score for a particular settlement is also tracked.
[] The main factor in determining who the AI will vote for to own a settlement is 50/50 war score and siege score.
[] Unlanded clans have a large bonus when a castle becomes available.
[] Clans with substantially less settlement wealth than the other clans in the kingdom get bonuses; clans with substantially more settlement wealth get penalties.
[] Just like in native, clans with low denars and clans with settlements closer to the captured settlement get bonuses.
[] No special treatment for the player or for kings.
[] You can disable the voting features and use native with the
A complete overhaul of AI voting on Kingdom Policies and Settlement ownership, plus a whole lot of bugfixes. With 1,288 endorsements and over 105k downloads, it's a popular gameplay mod for players seeking deeper political mechanics and fixes.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 1,288 endorsements and 105k+ downloads
- Tackles both AI voting and settlement ownership in one package
- Bundles bugfixes alongside new features
⚠️ Cons
- May conflict with other gameplay overhauls due to broad scope
For players who want more realistic and strategic AI voting in Kingdom Politics, and who appreciate bundled bugfixes. Skip if you're happy with vanilla behavior or prefer minimal changes.
💡 Beginner Tips
- Check the mod's forum posts for user-reported compatibility issues
- If using other gameplay mods, test in a new save to avoid conflicts
- Read the mod's comments section for community insights on changes
📊 Mod Details
- Game
- Bannerlord Mods
- Author
- carbon198
- Version
- 1.2.3.2
- Downloads
- 105,916
- Endorsements
- 1,288
- Category
- Gameplay
- Created
- 1/4/2023
- Updated
- 11/28/2025
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Bannerlord Mods
Use Vortex or manual. Enable mods in launcher. Harmony required.
📖 Full step-by-step install guide for Bannerlord →
Visit the official mod page for specific installation instructions for this mod.
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