Europe Campaign Map
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #1 of 14 Scenes and Maps mods in this game by downloads
📋 About This Mod
PLEASE READ THE DESCRIPTION CAREFULLY !!
...or risk crashing at launch !
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| SUPPORT,HELP, REPORT ONLY ON DISCORD ||
|| ABOUT THE EDITABLE VERSION ||
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[]When you post your version and/or update, you must cite and put the original link of the Europe mod
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]I reserve the right to share the important improvements that you have made to the original mod (the map and the code) so that everyone can benefit from it, it seems important to me! For example, improvements on the navmesh, on the river flowmap, on the wavemap, on the scripts that improve performance etc ... obviously everything that concerns the addition of factions, assets, troop trees, cities, boat lines, decorations (...) belongs to you and you do not have to share them![]Regarding the code, if and only if Space_Pot8to authorizes it and only if I find a person to properly manage the github in order to gather the different versions into a clean and unique version available to all, then yes, it will be available to the public under these conditions.
I spent more than three years on this project so that submods could have a map to work on and that everyone could enjoy it, today it is free for everyone, I expect in return that the people who will use it do the same and share their improvements.
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| CHANGELOG ||
V1. 2. 12. 1► Optimizations Gain between 15 and 25 fps or more depending on the situation + reduction or even disappearance of character shaking
► Declaration of war for ALL kingdoms very regular ! + Configuration file for random war decisions' consideration distance added
► Port and Ferry discounts added. + Configuration file
V1. 2. 9. 4Adding a description for all Persian settlement
+Some fix on spnpccharacters_persian.xml and spnpccharactertemplates_goldenhorde.xml
►FATROD FIX
Persian rebellion crash
no templates for persian_rebel_lord
►D&H FIX
Fixed all null object reference errors, and formatted xml's with notepad++ "pretty print - indent attributes" + commented the child ayyubid example template out since they don't get used.
spcultures: all files
dummy_gear -> changed to native cultures
goldenhorde
text -> added missing culture description
duel_preset -> removed since it's obsolete
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spnpccharacters:
all beside persian -> "guard" was already present
duplicated "prison_guard_xxx" for the rest to create missing "guard="NPCCharacter.guard_xxx"
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spspecialcharacters:
commented out multiple "culture.example" templates
goldenhorde
spc_notable_goldenhorde_0b -> removed skill_template="SkillSet.spc_notable_goldenhorde_0b
V1. 2. 9. 3►NEW STUFF
Adding Persian CultureAdding Seljuk KingdomAdding 4 cities, 2 castles, 17 villages for Seljuk KingdomAdding a dozen hideouts
►DLL IMPROVEMENT FOR SUBMOD AND TRANSLATION
The name of FerryPoints, Ports, and LandingAreas are now translatableAdded translation strings for maritime concepts pageRemoved the last of aurelian's map fix, now we use our own scripts and harmony patchesMade Ports, FerryPoints, and LandingAreas loadable through Submodule.xml, so they should be modifiable like settlements.xml is normally
►Made PortConnections.xml obsolete
The naming convention for maritime paths is the same, all Space_P0tatoes changed was how the code deals with them.Now you don't have to manually enter each connection in PortConnections.xmlInstead you have to list all other ports that a port is connected to in PortScriptComponent; there is a field called portConnections where you enter a list of other town names like so: town_A1,town_EW2,town_B3; then in MaritimeSettl
Europe Campaign Map is a large-scale map mod for Mount & Blade II: Bannerlord, offering a detailed European continent for campaign play. It includes performance optimizations, regular war declarations, and port/ferry discounts. With over 4,600 endorsements and 411,000 downloads, it's a popular choice for players seeking a new strategic sandbox.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust with 4,663 endorsements and over 411k downloads
- Performance gains of 15-25 FPS are a big deal for a map mod
- Active development as of January 2025, with recent updates
⚠️ Cons
- Read the description carefully or you risk crashing at launch — setup is finicky
- Support is only via Discord, which might be a hurdle for some
- Editable version has strict rules about sharing improvements, which could deter submodders
For Bannerlord players who want a fresh, large-scale campaign map set in Europe and are tired of the vanilla map. It's also for modders who want to build submods on a solid base, but they must follow the author's sharing rules. Skip if you prefer vanilla or don't want to deal with potential launch crashes.
💡 Beginner Tips
- Follow the description's instructions exactly to avoid launch crashes — don't skip the 'PLEASE READ' part
- Join the author's Discord for support and to report issues, as that's the only official channel
- If you plan to edit the map, remember to credit the original mod and be ready to share certain improvements like navmesh fixes
📊 Mod Details
- Game
- Bannerlord Mods
- Author
- Lemmy1916
- Version
- 1.2.12.1
- Downloads
- 411,503
- Endorsements
- 4,663
- Category
- Scenes and Maps
- Created
- 2/26/2022
- Updated
- 1/10/2025
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Bannerlord Mods
Use Vortex or manual. Enable mods in launcher. Harmony required.
📖 Full step-by-step install guide for Bannerlord →
Visit the official mod page for specific installation instructions for this mod.
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