Drastic Battle
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 2.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #255 of 678 Gameplay mods in this game by downloads
📋 About This Mod
A simple mod that improves vanilla battle experience.
Feature list of version e1. 8. 0. 3 (updated for e1. 8. 0. 4 and e1. 8. 1. 0, e1. 9. 0. 0, v1. 1. 0. 0, v1. 1. 0. 1, v1. 0. 3. 2) :
(v1. 2. 0. 2)
Accurate auto-battle-resolve (send troops / leave to others) calculation.
Armours, equipments and associated skill level, mount and horse harness, all take into account.
This should affect all auto-battles on the campaign map (between AIs).
(v1. 2. 0. 1 / v1. 1. 5. 0)
Mount charge damage now applies to mounts without rider, fleeing mounts.
Blunt damage to unarmored and chainmails are greatly increased, now reasonable.
Mount charge damage is weakened. Cut damage is enhanced. Missile's relative speed bonus is enhanced.
(before v1. 2. 0. 1 / v1. 1. 5. 0)
(1) armor effect is enhanced and get very realistic
1) the mathematical functions used to compute inflicted damage of blows are well designed
-) armor would block weak blow almost completely
-) mighty blow with huge magnitude would easily tear down armors like they were papers
-) in the same time it will honor armor values and materials, better armor requires larger magnitude to penetrate
-) the function designed as continuous and differentiable to provide smooth transitions
2) armor material effect was introduced
-) different material provide different protection against different damage types (Cut, Pierce, Blunt)
-) chainmails are weak against blunt damage, while they provide good protection against sharp damage such as cut and pierce
a good chainmail may completely block the sharp damage part of the strike while still be penetrated by the blunt part
(you may wonder why chainmail is good at defending pierce damage, well, pierce strikes contain 50% blunt damage and 50% pierce damage,
so pierce strike is different than pierce damage, I consider pierce damage as only a bonus caused by blade sharpness)
-) plates are good to defend all types of damage, including blunt, obviously
-) shield (which did not provide material info) s' material was considered to be leather
3) weapon types associated with variant blunt damage percentages, based on attack types (Cut, Pierce, Blunt)
-) all weapons inflict blunt damage, swords, spears, arrows, whatever, the difference is their blunt damage factor
-) in general, cut strike consists of 30% blunt damage and 70% cut damage, there are exceptions such as axes' cut deal 50% blunt so they are better against armours
-) in general, pierce strike consists of 50% blunt damage and 50% pierce damage
-) light projectiles consist of 15% blunt damage and 85% cut or pierce damage (depending on blade type)
lesser blunt percentage means they are more easily to be blocked by armors such as chainmail
(e1. 8. 0. 4) projectiles' blunt percentage is increased to 30%, providing missile weapons more effectiveness against armors
-) blunt strikes such as those inflicted by a mace, will cause 100% blunt damage. while there are exceptions that some maces inflict pierce damage also.
4) (e1. 8. 1. 0) penetrated cutting damage is increased 60%, in combination, damage absorb exponent is increased 20% against cutting damage, making cutting harder to penetrate armors.
5) (v1. 1. 0. 0) Missiles enhanced: high-speed projectiles get an extra blow-magnitude bonus and become deadly. This bonus is insignificant under low relative speed.
The bonus is actually a multiplier 'sqrt(x * 0. 01 + 1)' to missiles' blow-magnitude, where 'x' is relativ
Drastic Battle is a gameplay overhaul for Mount & Blade II: Bannerlord that reworks combat mechanics for more realistic armor, damage, and auto-battle resolution. With 839 endorsements and 36,946 downloads, it's a popular choice for players seeking deeper, more tactical battles. Last updated January 2024.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 839 endorsements and nearly 37k downloads.
- Overhauls multiple combat aspects for a more realistic and tactical experience.
- Actively maintained with updates through January 2024.
⚠️ Cons
- Description is incomplete, cutting off mid-sentence, leaving some features unexplained.
- Compatibility with other gameplay mods is not documented, so conflicts may arise.
For Mount & Blade II: Bannerlord players who want a more realistic and challenging combat experience, especially those who enjoy tweaking damage and armor mechanics. If you prefer vanilla balance or are new to modding, this might be overwhelming. Skip if you want a simple tweak—this is a comprehensive overhaul.
💡 Beginner Tips
- Since this mod changes damage calculations, test it in a custom battle before starting a campaign to get a feel for the new combat.
- If you use other gameplay mods, check their compatibility threads or load order recommendations to avoid conflicts.
- Back up your save files before installing, as major gameplay overhauls can affect existing playthroughs.
📊 Mod Details
- Game
- Bannerlord Mods
- Author
- will
- Version
- 1.0.1
- Downloads
- 36,946
- Endorsements
- 839
- Category
- Gameplay
- Created
- 9/22/2020
- Updated
- 1/26/2024
🔧 How to Install Bannerlord Mods
Use Vortex or manual. Enable mods in launcher. Harmony required.
📖 Full step-by-step install guide for Bannerlord →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Bannerlord commands, item IDs, and more.
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