Captivity Events

⭐ ⭐⭐⭐ (11,171 endorsements) 📥 1.6M downloads 📌 v1400 📅 5/3/2020
🟡 Updated this year

By BadListener · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 6/2/2026 📅 Created: 5/3/2020

🔍 Analysis

  • 👍 0.7% endorsement rate
  • 🏆 #4 of 678 Gameplay mods in this game by downloads

📋 About This Mod

v1400 Released

Special Thanks to

Sin Lord Creations - For creating the images used in default events.

LogRaam - For the special CEEvents Story Compiler and assisting with the code.

SkipWestcott - For assisting with the code.

ChancellorKremlin - For assisting with writing and the creation of several events in the Mod.

TB - For writing some of the default events.

ErraynHV - For integration support and technical assistance.

YoungSailorGlitter - For assisting with implementation of Custom Events into the Mod.

SadSunStronggater - For assisting with dialogue writing.

Discord

Description

Warning: Default content is intended as a framework demonstration and may not suit all players. It is fully configurable and can be modified, replaced, or expanded through custom event creation. (STILL IN THE WORKS)

Features

[]New Skill System - Expands progression systems including prisoner management and optional mature-themed world mechanics.[/]

[]Steal Equipment - Allows stealing equipment from lords and ladies.[/]

[]New Dialogue - Introduces expanded dialogue options with hero captives.[/]

[]Prevent Escape - Controls captive escape behavior through configurable mechanics.[/]

[]Custom Events and Loader - Make your own events and load them to work with this mod.[/]

[]Moving Images and Custom Images - Insert custom images or animated images using XML animation tools.[/]

[]Various Custom Conditionals - Location flags, raiding states, time of day, weather, and more included for event creation.[/]

[]Custom Quests and Recovery System - Lose your gear on defeat and recover it through structured quest lines after escape.[/]

[]Random Events - World events that do not require captives, including custom battles.[/]

[]Captor Events - Events where you act as captor and influence prisoner outcomes and decisions.[/]

[]Expanded Settlement Systems - New interaction locations in towns based on culture, supporting additional roleplay systems and economy interactions.[/]

[]Custom Skills - Custom skills and flags supported for event writers.[/]

[]Battle Scenes - Start ambushes, field battles, and spawn hostile parties from events.[/]

[]Create New Characters - Generate custom companions and captive heroes via events.[/]

[]Randomized/Conditional Images - Dynamic background images based on conditions or weight.[/]

[]Progress Events - Support for events requiring a party to stay in place for a duration.[/]

[]Dynamic Location Detection - Detect terrain type, settlement type, and weather conditions.[/]

[]Companions/Spouse - Companions and spouses can be included within events.[/]

[]Standardized Pack for Events - Structured framework for event creation.[/]

[]Mod Integration - Integration support for external systems and frameworks.[/]

[]Animated Scenes - Animations play during selected events.[/]

🤖 AI-enhanced — based on mod data

Captivity Events is a gameplay overhaul for Mount & Blade II: Bannerlord that adds a new skill system, equipment stealing, expanded dialogue, and a custom event loader. It includes random world events, captor events, and a quest-based recovery system for lost gear. With 11,171 endorsements and 1.6M downloads, it's a popular framework for mature-themed content.

✨ Key Features

New Skill System that expands progression including prisoner management and optional mature-themed world mechanics.
Steal Equipment from lords and ladies.
New Dialogue options with hero captives.
Prevent Escape mechanics to control captive escape behavior.
Custom Events and Loader to create and load your own events.
Moving Images and Custom Images support using XML animation tools.
Various Custom Conditionals including location flags, raiding states, time of day, weather, and more.
Custom Quests and Recovery System to lose gear on defeat and recover it through quest lines.
Random Events that do not require captives, including custom battles.
Captor Events where you act as captor and influence prisoner outcomes.

📊 Pros & Cons

✅ Pros

  • Huge community trust with 11,171 endorsements and 1.6M downloads.
  • Actively maintained with a recent update (June 2026).
  • Deep customization via custom events, images, and conditionals — a modder's playground.

⚠️ Cons

  • Default content is a framework demo and may not suit all players — you'll need to tweak or create your own events.
  • Mature-themed mechanics may not be for everyone; requires configuration to tailor to your taste.
  • Heavy reliance on custom event creation means a learning curve for full potential.
🎯 Is This For You?
For Bannerlord players who want to add depth to prisoner and captive mechanics with a mature twist. Perfect for modders who enjoy creating custom events and quests. Skip if you prefer vanilla-friendly, low-configuration mods.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Check the Discord link in the description for community support and event examples.
  • Start with the default events to see how they work before creating your own.
  • Use the XML animation tools to add custom images — test with a simple static image first.

📊 Mod Details

Game
Bannerlord Mods
Author
BadListener
Version
1400
Downloads
1,554,892
Endorsements
11,171
Category
Gameplay
Created
5/3/2020
Updated
6/2/2026

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Bannerlord Mods

Use Vortex or manual. Enable mods in launcher. Harmony required.

📖 Full step-by-step install guide for Bannerlord →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Bannerlord commands, item IDs, and more.

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