Sandi's Ruleset

⭐ — (20 endorsements) 📥 1,544 downloads 📌 v5.0.1 📅 5/18/2025
🟢 Updated this month

By Sandi · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/26/2026 📅 Created: 5/18/2025

🔍 Analysis

  • 👍 1.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #2 of 554 Gameplay mods in this game by downloads

📋 About This Mod

A collection of rules and gameplay changes making BG3 more coherent & logical, fixing bugs, feature balancing, and making others changes that I thought would be a good idea.

V4 Release:

I've split the mod up into 3 files: Core, Feats, Spells (as you might guess, Feats and Spells just contain feats and spells, the rest is in Core). This is to allow using the Core Ruleset, and pairing it with Feats/Spells rework/rebalance mods by others with minimal compatibility issues.

Quick overview of main v4 improvements:

  • []Sneaking no longer gives advantage until your next turn - gets rid of hide-then-immediately-attack-with-advantage cheese, replacing it with a deeper mechanic where you have to think about how to evade detection until next turn to gain advantage.[/]

    []Improvements to the clouds/magical darkness system, fixing the issue where characters with magical darksight didn't benefit from magical darkness.[/]

    []Fixed a bug with how freedom of movement interacted with strength based movement (and fixed various freedom of movement bugs along the way).[/]

    []Feats: improvements to Defensive Duelist and Dungeon Delver (ability score improvements).[/]

    []Spells: Improvements to Acid Splash, Cure Wounds, Shield of Faith, Darkness upcasts. Amendment to previous undocumented change to Flaming Sphere, and documented.[/]

    []Several bug fixes, some from vanilla, some from the mod.[/]

    Sandi's Ruleset

    A collection of rules and gameplay changes to make BG3 more logical & coherent, fix bugs, and create gameplay improvements.

    Dependencies

    The mod is intended to be used with DRS Remover (available on nexus or mod.io/ingame) and Item and Spell Bug Fixes (available on mod.io or in-game). These are marked as dependencies to automatically handle load order - but the mod will run without them if you prefer.

    Disabling the short rest button so that the short rest toggle passive must be used requires an edited Hotbar - available are Better Hotbar - Vova's Edition - Sandi's Mods Edit and Aether's Contextual Action Bar - Sandi's Mods Edit - use either one, not both (they can't be used together combined, sadly).

    Requires Script Extender.

    Compatibility

    This mod will be incompatible with some mods that change the same things. I expect this mod to generally be compatible with race and class mods. The Core file alone should be almost entirely compatible with any mods that change feats and spells - of these Core only modifies the duration of Speak with the Dead and Read Thoughts, and modifies the Crossbow Expert feat.

    The mod has a fair amount of additional or replacement text. Only English is supported.

    The Changes:

    Combat Initiation

    • []When combat begins, nearby sneaking characters are pulled in to the combat and roll initiative (while remaining hidden).  (Credit to osirisofinternet and his Sensible Ambushing mod. My implementation of this is based on his work.) fixes to this feature to make it work on temporarily hostile enemies, and when invisible in the same way as when sneaking.[/]

      Stealth

      • []Sneaking characters are reduced to 2/3rds movement speed, making their turn based movement similar to their real time movement.[/]

      • [] Sneaking no longer gives immediate advantage on attacks - the sneaker must remain hidden until the start of their next turn, upon which they gain the "Hidden" status which gives advantage.[/]

      • [] Fix: Non stealthy actions that don't target a creature now break stealth (previously only actions that targeted a creature, self or other, did).[/]

      • [] Jumping breaks stealth.[/]

        Weapons Rules

        [*]Characters can only equip 2 weapon/shield items at a time (melee + ranged). If a Ranged weapon and a melee wea

📊 Mod Details

Game
Baldursgate3 Mods
Author
Sandi
Version
5.0.1
Downloads
1,544
Endorsements
20
Category
Gameplay
Created
5/18/2025
Updated
9/26/2026

🔧 How to Install Baldur's Gate 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Baldur's Gate 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Baldur's Gate 3 commands, item IDs, and more.

Keep browsing — more Baldur's Gate 3 mods await

📋 All Baldur's Gate 3 Mods 🏆 Top 25 📂 More Gameplay 👤 More by Sandi 🔎 Similar Mods 🌐 Best Gameplay (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods