Psionics - Wizard Subclass

⭐ ⭐ (285 endorsements) 📥 149,595 downloads 📌 v3.09 📅 6/1/2024
🟡 Updated this year

By xarara · Classes

⬇ Download Mod Source: Nexus Mods 📅 Updated: 3/5/2026 📅 Created: 6/1/2024
⚠️ Install Order · 2 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #105 of 404 Classes mods in this game by downloads

📋 About This Mod

Wizards study magical power in all its forms, including the magic of psionics. Those wizards who follow the tradition of Psionics hone the magical potential of their own minds. Sometimes called psionicists or mentalists, these wizards interact with the multiverse through the lens of their psionic aptitude and awareness.

Psionicists channel their magic by focusing their minds. By doing so they can transcend their physical bodies, adopting forms of pure thought, casting spells psionically to bypass the need for components, and perceiving the world with a broader range of senses.

As a member of the Psionics tradition, you might have awoken your psionic potential through the strain of your esoteric studies, or perhaps you joined a scholarly order dedicated to unlocking the magic of the mind.

At the 2nd level, when you roll psychic or force damage for any of your wizard spells, you can reroll any of those damage dice that rolls a 1, but you must use the new roll.

Starting at the 2nd level, your study of psionics begins to unleash your mind's potential. When you gain this feature, choose one of the following cantrips: Friends or Mage Hand. You learn that cantrip if you don't already know it, and it doesn't count against the number of wizard cantrips you know.

You can cast the chosen cantrip as a bonus action with the modification listed below:

Friends: When the spell ends, the target doesn't become hostile to you.

Mage Hand: You can cast the spell as a bonus action, and the hand is invisible.

At 6th level, you can use a bonus action to magically transform your body into pure psionic energy. The transformation lasts for 10 turns or until you are incapacitated or die.

While in thought form, you are a figure of luminous psychic energy.

You gain resistance to psychic damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks, and shed dim light in a 5-foot radius.

You gain uses equal to your Intelligence modifier, and regain all uses after a long rest.

At 10th level, when you deal psychic or force damage with a wizard spell, you can add your Intelligence modifier to the damage against the spell's targets.

Starting at 10th level, your mind's power expands to greater heights. When you gain this feature, choose one of the following spells: Dominate Person or Telekinesis.

You can add the spell to your spellbook, and you can also cast the chosen spell once without expending a spell slot.

After you do so, you regain the ability to cast the spell without a slot when you finish a long rest.

You can select the Mental Discipline ability and corresponding spell separately in case you already have one of the spells through scrolls.

🤖 AI-enhanced — based on mod data

Adds the Psionics Wizard subclass from Unearthed Arcana to Baldur's Gate 3, featuring full level 20 progression and an optional level 12 variant. A popular choice for players seeking official D&D content, with 285 endorsements and frequent updates.

✨ Key Features

Adds the Psionics Wizard subclass from Unearthed Arcana
Includes full level 20 progression
Optional level 12 file available for players who prefer the base game cap

📊 Pros & Cons

✅ Pros

  • Solid community backing with 285 endorsements and nearly 150k downloads
  • Frequent updates—last updated March 2026, so it's likely compatible with current patches
  • Gives you a fresh way to play Wizard with psionic flavor straight from Unearthed Arcana

⚠️ Cons

  • Only one subclass—if you're not into psionics, this won't add much else
  • Optional level 12 file means you have to choose between progression paths, which might confuse some players
🎯 Is This For You?
For Baldur's Gate 3 players who want to try out a classic Unearthed Arcana subclass with full progression. If you're a Wizard main looking for a new twist, this is a solid pick. Skip if you prefer homebrew or non-Wizard content.
📦 Install:Easy· Under 5 minutes

💡 Beginner Tips

  • If you're using mod manager, just drag and drop the file—no extra setup needed.
  • Decide early whether you want the level 20 or level 12 version, as they're separate files.
  • Since it's a subclass mod, make sure you select the Psionics subclass when leveling up your Wizard.

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
xarara
Version
3.09
Downloads
149,595
Endorsements
285
Category
Classes
Created
6/1/2024
Updated
3/5/2026

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