5e Spells Compatibility Patch
🟡 Updated this year⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #13 of 107 Spells mods in this game by downloads
📋 About This Mod
Most classes natively support 5e Spells, these are patches for the ones that don't. You still need the original mods.
Currently supported:
-
[]Artificer (updated spell list since the original one is quite old; you do not need the Artificer 5e file with this patch.)
[
]Barbarian Blood Magic Subclass[]Chronurgy Magic Wizard Subclass and Graviturgy Magic Wizard Subclass
[]Disciple of Shar (Dark Justiciar Class)
[]Green Knight
[]Master Class
[]Mutant Class
[]Nightbringer
[]Red Mage
[]Sorcerer Subclass - The Bladeweaver
[]Sword Dancer of Eilistraee
[]White Mage
- Witch class - homebrew
Load patches after 5e Spells and class mods.
I'm happy to take requests for patches but please respect my time and make sure the mod actually needs one first.
Only classes that do not use standard spell lists need to be patched, e.g. most Sorcerer and Wizard mods are already compatible. I've gotten way too many requests for mods that are already compatible, so please load the class up to check if it needs a patch before requesting one. Do not request Warlocks.
Chronurgy and Graviturgy Wizard patches overwrite a few progressions to point them to 5e's 7th+ level spell lists so it needs to be loaded after those mods. This is only relevant if you're using a level 20 mod.
I'll remove patches if the authors add compatibility themselves.
This patch no longer requires Script Extender. Warlocks have been removed because Warlock Spell List Fixer exists, so use that for Warlocks. It magically makes them all work with spell mods instead of requiring each one to be manually patched.
A compatibility patch that adds 5e Spells to various spell lists. With 699 endorsements and over 318k downloads, it's a popular utility for players using the 5e Spells mod. Last updated January 2026, it remains actively maintained.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge download count (318k) shows it's a go-to for 5e Spells users.
- 699 endorsements from the community—people are happy with it.
- Recently updated (Jan 2026), so it's likely compatible with current game versions.
⚠️ Cons
- Requires the 5e Spells mod to be useful, so it's not standalone.
For players who use the 5e Spells mod and want those spells integrated into more spell lists. If you're a spellcaster looking for more variety, this patch is essential. Skip if you don't use 5e Spells.
💡 Beginner Tips
- Make sure you have the 5e Spells mod installed first, then drop this patch into your mod manager.
- Check the mod's load order—compatibility patches usually need to load after the main mod.
- If you're using a mod manager, enable this patch after 5e Spells to ensure it overwrites correctly.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- xarara
- Version
- 2.20
- Downloads
- 318,299
- Endorsements
- 699
- Category
- Spells
- Created
- 2/22/2024
- Updated
- 1/26/2026
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Baldurs Gate 3 Mods
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