VictoReShade
⚪ Last updated 2020Preview

🔍 Analysis
- 👍 4.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #32 of 72 Visuals mods in this game by downloads
📋 About This Mod
I felt like playing through assassin's creed odyssey a few days back, and thus decided to make another reshade pre-set. Knowing I'm probably gonna lose it at some point, I figured I might as well upload it this time. Please don't expect any
VictoReShade
A simple pre-set, made by a guy called Victor.
-
[]AdaptiveSharpen.fx
[
]AmbientLight.fx[]ArtisticVignette.fx
[]Clarity.fx
[]Clarity2.fx
[]Colourfulness.fx
[]Curves.fx
[]DPX.fx
[]EyeAdaption.fx
[]FakeHDR.fx
[]GaussianBlur.fx
[]Levels.fx
[]LiftGammaGain.fx
[]PiecewiseFilmicTonemap.fx
[]Technicolor2.fx
[]Tonemap.fx
- Vibrance.fx
Assassin's Creed Odyssey is a beautiful game to play maxed out on 4k, but on higher resolutions the colors don't really seem appropriate, some areas can come across as bland and uninspired, overly soft lighting fails to fully deliver the proper atmosphere, and lack of contrast causes you to miss out on what could be a great visual experience.
Given the many alternative presets the solution seemed simple, download someone else's, but for some reason they were all either too light during the day, or too dark during the night, hence, I made my own.
I've already done all the tweaking I wanted to, so I don't see myself posting any updates or changes to this in the future, please don't bother asking.
Also, if you're unsure on how to install ReShade, read the readme.txt included in the .rar file and follow the simple instructions.
All of the .fx files used, except for clarity2.fx, are the original files included in the ReShade installation, so if for some reason you chose to include all of them, you don't have to replace them all.
For some reason many distant trees/water in this game will look really choppy, as if playing without any AA on. Turning it to max doesn't seem to solve this though, and costs a lot of performance, so I chose to instead use AdaptiveSharpening to sharpen those objects and make them grittier, while at the same time using GaussianBlur to make those grittier textures seem smoother. I'm not sure whether this should be done, but it seemed to do the job nicely throughout different resolutions, without much of a performance dip.
All in all this does have a noticeable impact on FPS. I had to switch mine to 3200x1800 just to avoid going under 30fps on maxed settings.
If you have a PC that can handle it I would definitely recommend this one, even going down in resolution the game ended up looking a lot better for me.
The most noticeable differences will be seen in areas where it's either really bright or really dark, due to the nature of this preset. Tiny amounts of the darkest and brightest details will be lost, while the rest gets accentuated.
(SIDENOTE: I'm not an idiot, during in-game play the amount of colors that actually get clipped is close to nil. It's mostly the shades you'd encounter while looking at the sun or standing in the darkest corners of a cave, I didn't go overboard. I realize most people dislike Fake-HDR, for this particular reason, but it's actually pretty useful in making what is supposed to stand out, stand out.)
A lot of people will probably tell you this is too bright. They speak lies to corrupt you.
If for some ungodly reason, you do feel like this is too bright, disable PiecewiseFilmicTonemap.
EDIT: I just went outside to confirm my suspicions, and it is just like I suspected. As of 6/15/2020 15:05 GMT+1, the sun, is indeed bright.
Inspecting it very closely has led me to this expansion of knowledge, which has ascertained to me that this so called 'sunlight', in fact, does make things a tad bit brighter.
If only any of the developers had went and double checked. Rookie-mistake. NP for fix.
EyeAdaption does just what the name says it does, it simulates adapting to darkness and brightness.
I've set it to adapt fairly fast, mainly because it's a game, and you don't want to wait 5 minutes to be able to see in the dark, but also because making it adapt too slowly will make quickly looki
📊 Mod Details
- Game
- Assassinscreedodyssey Mods
- Author
- DutchGreen
- Version
- 1.0.0a
- Downloads
- 1,253
- Endorsements
- 58
- Category
- Visuals
- Created
- 6/13/2020
- Updated
- 6/15/2020
🔧 How to Install Assassin's Creed Odyssey Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Assassin's Creed Odyssey →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Assassin's Creed Odyssey commands, item IDs, and more.
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