Warehouse Expansion
🟢 Updated this monthPreview

🔍 Analysis
- 👍 3.0% endorsement rate — high engagement, a strong quality signal
- ✅ Updated 163 days after the latest game patch — actively maintained
- 🏆 #81 of 143 Miscellaneous mods in this game by downloads
📋 About This Mod
Extend your warehouse, 10 bays long, maybe even longer. Now includes width!
Warehouse Expand
Build longer warehouses, length and width. Normal construction costs still apply.
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[]Ten total sections by default, with a configurable extension limit.[/]
[]Extra attachment points for longer and wider warehouses.[/]
[]Wall removal between each sections.[/]
[]Walls return when a neighbouring section is removed.[/]
[]Storage racks and their contents remain in use.[/]
[]Live settings through the optional ASKA Mod Framework.[/]
Installation
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[]Install BepInEx 6 IL2CPP for ASKA. [/]
[]Put WarehouseExpand.dll in ASKA/BepInEx/plugins, replacing the previous version.[/]
Configuration
Edit ASKA/BepInEx/config/WarehouseExpand.cfg with the game closed.
Or in game with ASKA Mod Framework installed, open Mods > Warehouse Expand from the main or pause menu. Edit a setting and press Apply. The framework is optional.
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[]MaxExtensionTiles = 9 gives ten total sections, including the base. Set it higher for a larger warehouse. 0 keeps the stock limit.[/]
[]SideAttach = true enables parallel rows.[/]
[]SideAttachDistance = 6. 2 sets row spacing in metres.[/]
[]RemoveSharedWalls = true opens shared sides between completed, aligned sections.[/]
Spacing changes affect new placement anchors, existing bays keep their positions. Wall changes rebuild affected navigation through the game's update queue. Disabling GrowModuleArray stops future growth and retains existing bays.
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[]Tested in single-player: villager crossing before and after reload, removal and rebuilding, multiple Tier 2 upgrades, and a new section.[/]
[]Framework tests passed for live limit, spacing and preview edits, rotation and logging toggles, and shared-wall restoration and reopening. Villager crossing after reload was also confirmed.[/]
[]Shared-wall removal requires completed, level, aligned sections in the same warehouse. Staggered, diagonal, perpendicular and separated sections retain their walls.[/]
[]Storage racks can still block an aisle. Leave space for villagers.[/]
[]This does not add upper floors or new roof junctions.[/]
[]Multiplayer and larger untested layouts are not verified. Keep a save backup while using the beta.[/]
[]Removing this mod restores stock walls on the next launch and can close passages between parallel rows.[/]
Reporting a problem
Press F7 after the problem occurs and include ASKA/BepInEx/LogOutput.log with your report. Mention whether it happened during construction, an upgrade or a reload.
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[]MaxExtensionTiles = 9 gives ten total sections, including the base. Set it higher for a larger warehouse. 0 keeps the stock limit.[/]
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[]Install BepInEx 6 IL2CPP for ASKA. [/]
📊 Mod Details
- Game
- Aska Mods
- Author
- BlueWaste
- Version
- 1
- Downloads
- 568
- Endorsements
- 17
- Category
- Miscellaneous
- Created
- 7/28/2026
- Updated
- 10/3/2026
- Tags
- Gameplay, Quality of Life
🔧 How to Install Aska Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Aska →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Aska commands, item IDs, and more.
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