Full warehouse edit
🟡 Updated this yearPreview

🔍 Analysis
- ✅ Updated 104 days after the latest game patch — actively maintained
- 🏆 #120 of 143 Miscellaneous mods in this game by downloads
📋 About This Mod
Edit all warehouse storages at once. Set priority and quantity on all racks in one go. Also makes quantity and priority 0 / none by default, even for newly discovered items.
Warehouse Bulk Edit
Set the priority and quantity on many warehouse storages at once instead of opening them one at a time. Pick the storages, pick which items to touch, set the value, apply.
A warehouse with eighteen log racks in it takes eighteen visits to retune. This does it in one.
Features
-
[]Adds a control strip to the warehouse's Tasks page, built from the game's own buttons and panels so it matches the surrounding menu.[/]
[]Every storage gets a LEFT 3 / RIGHT 7 button telling you which side of the walkway it stands on and how far down the aisle it is, so the ones you tick are the ones you were looking at.[/]
[]All LEFT and All RIGHT select a whole wall in one click, and clear it again when pressed a second time.[/]
[]Set priority (NONE / LOW / MED / HIGH) and quantity independently. Tick either, both, or neither.[/]
[]Quantity can be typed, not just stepped, for the items that stock into the thousands.[/]
[]Choose which items the change applies to. Leave them all untouched and it hits every item; pick one and the rest of that storage is left exactly as it was.[/]
[]New storages and newly discovered items start at quantity 0, priority NONE, so a rack you have just built sits idle until you say otherwise instead of villagers immediately hauling to it.[/]
Requirements
-
[]BepInEx (IL2CPP) for ASKA - the BepInExPack IL2CPP build. Install that first. Get the IL2CPP x64 pack, not the Mono one.[/]
Installation
-
[]Install the BepInEx IL2CPP pack for ASKA and run the game once so BepInEx finishes setting up.[/]
[]Copy WarehouseBulkEdit.dll from the download into ...\ASKA\BepInEx\plugins\[/]
[]Launch the game and open a warehouse's Tasks page. The controls appear above the storage list.[/]
How to use
-
[]Open the warehouse and go to the Tasks page.[/]
[]Click the LEFT / RIGHT button on each storage you want to change. They turn green. All LEFT and All RIGHT take a whole wall.[/]
[]Under Apply to, pick the items to change, or leave them alone to change all of them.[/]
[]Tick Set priority and/or Set quantity and choose the values.[/]
[]Press Apply.[/]
Configuration
A config file is generated on first launch at ...\ASKA\BepInEx\config\WarehouseBulkEdit.cfg. There are four settings, and the defaults suit most people.
-
[]ShowControls (default: true) - Adds the controls to the warehouse's Tasks page. Turn off to leave the game's menu completely untouched.[/]
[]ZeroNewTasks (default: true) - Start newly built storages, and newly discovered items, at quantity 0 and priority NONE. Turn off to leave the game's own defaults alone.[/]
[]DryRun (default: false) - Turn on to make Apply change nothing and only write what it would have done to the BepInEx log, for checking a change against a large warehouse first. The button reads Preview while it is on.[/]
[]FlipSides (default: false) - Swaps the LEFT and RIGHT labels. Nothing in the building data says which end the door is, so turn this on if the sides read mirrored to what you see.[/]
Compatibility
-
[]ASKA (IL2CPP).[/]
[]Changes are written through the game's own task calls, the same ones its menus use, so they save and load normally.[/]
[]Multiplayer is untested. The changes go through the game's networked task path and should replicate, but I have only been able to test single-player. Reports welcome.[/]
[]No known conflicts with other mods. Nothing the game owns is destroyed or reparented; the added controls are separate objects that are removed again when the menu closes.[/]
Notes
The LEFT / RIGHT number is the storage's physical position down the aisle, not its position in the list, so the rows will not necessarily count 1, 2, 3 as you scroll. That is deliberate: the number tells you where the storage is, which is the point.
-
[]ASKA (IL2CPP).[/]
-
[]ShowControls (default: true) - Adds the controls to the warehouse's Tasks page. Turn off to leave the game's menu completely untouched.[/]
-
[]Open the warehouse and go to the Tasks page.[/]
-
[]Install the BepInEx IL2CPP pack for ASKA and run the game once so BepInEx finishes setting up.[/]
-
[]BepInEx (IL2CPP) for ASKA - the BepInExPack IL2CPP build. Install that first. Get the IL2CPP x64 pack, not the Mono one.[/]
📊 Mod Details
- Game
- Aska Mods
- Author
- BlueWaste
- Version
- 1.0.1
- Downloads
- 142
- Endorsements
- 2
- Category
- Miscellaneous
- Created
- 7/29/2026
- Updated
- 8/5/2026
- Tags
- Quality of Life
🔧 How to Install Aska Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Aska →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Aska commands, item IDs, and more.
Keep browsing — more Aska mods await