Bulldozer Terrain Leveler

⭐ — (34 endorsements) 📥 1,214 downloads 📌 v1 📅 7/2/2026
🟢 Updated this month

By id2213 · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/18/2026 📅 Created: 7/2/2026

🔍 Analysis

  • 👍 2.8% endorsement rate — high engagement, a strong quality signal
  • ✅ Updated 147 days after the latest game patch — actively maintained
  • 🏆 #62 of 143 Miscellaneous mods in this game by downloads

📋 About This Mod

Adds a 4th "Bulldozer Field" build-menu square to the terraform category: place a grid up to 256 tiles — even over trees and rocks — and one hit instantly flattens the whole area and blasts away every obstacle in it. The vanilla Terrain

Description

Vanilla terraforming means dozens of hoe swings per plot, and it still won't touch trees or rocks sitting in the way. This mod adds a brand new "Bulldozer Field" square to the terraforming build menu, right alongside the vanilla Terrain Level Field. Place it over a large area — obstacles and all — and a single hit instantly flattens the whole plot to one level AND blasts away every tree, stump, and rock in the footprint. No more clearing land tile by tile.

The original Terrain Level Field square is untouched: same vanilla range, same vanilla tile cap, same gradual per-hit leveling, same red-when-obstructed placement rules.

⚠ Warning

Do NOT place a Bulldozer Field over or near existing buildings, workstations, fences, or other player-built structures. The clearing blast damages anything in its footprint that isn't a player or villager — that includes your own structures. Use it on raw/unclaimed land before building, not to retrofit or expand an existing town.

Installation instructions

1. Install BepInEx 6 (IL2CPP build).

2. Place the TerrainLevelerMod.dll into your ASKA/BepInEx/plugins/TerrainLevelerMod/ folder.

Main features

- New "Bulldozer Field" build-menu entry (terraforming/hoe tab) — the vanilla Terrain Level Field is untouched

- Place over trees, rocks, and other obstacles — a single hit flattens the whole area in one pass instead of one increment at a time

- The same hit also detonates a clearing blast that destroys trees and fixed rocks in the footprint — no separate chopping/mining pass needed

- Handles much larger plots than vanilla per placement (256 tiles vs. vanilla's 25) — big projects still take fewer placements

- Safe in co-op: the network-crash bug behind vanilla's own large-drag crash is patched out for both build types

Configuration

A config file is generated on first launch (BepInEx/config/com.askamods.terrainleveler.cfg):

- MaxDragRange (default 20): how far the Bulldozer Field marker can be dragged from the player.

- OneHitClear (default true): a single hit fully flattens the plot instead of incrementally leveling it.

- ClearObstructions (default true): the first hit also detonates a blast that clears trees/rocks.

- BombShots (default 2): how many clearing blasts fire per plot (2 knocks trees to stumps, then clears the stumps).

- ClearVerticalRange (default 30): how far above/below the plot the mod searches for obstacles to clear.

- MaxHeightDifference (default 15): how much vertical terrain variation is allowed before a plot is rejected as too steep.

Requirements

- BepInEx 6 (IL2CPP)

📊 Mod Details

Game
Aska Mods
Author
id2213
Version
1
Downloads
1,214
Endorsements
34
Category
Miscellaneous
Created
7/2/2026
Updated
9/18/2026
Tags
Utilities for Players, Quality of Life

🔧 How to Install Aska Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Aska →

Visit the official mod page for specific installation instructions for this mod.

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