Beyond Storage 3 - Everything Is Your Inventory
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- ✅ Updated 5 days after the latest game patch — actively maintained
- 🏆 #10 of 191 Gameplay mods in this game by downloads
📋 About This Mod
Beyond Storage 3 - Everything Is Your Inventory
I would appreciate it if you could support me on Ko-fi, as hundreds of hours go into making a mod like this, keeping it up to date with newer game versions, not to mention supporting it.
Please go to on for mod support.
Also see Docs\README.md in the mod package for the full documentation.
You should also look at the Media Gallery on the mod distribution site where you downloaded this mod from.
💾What to download
-
[]V3: Use the main download for the latest version of 7 Days to Die v3.x (all builds)[/]
[]V2: For older versions of the game, like 7 Days v2.x, see Old Files section[/]
What can this do?
There are three main functions:
-
[]Consume - pay, paint, refuel, craft, upgrade, repair, reload[/]
[]Smart Sorting:[/]
- Smart Pull - top up your Load Out slots (locked slots) - works with backpack, vehicles, drones
This is explained more fully below.
Extended Inventory - Everything Is Your Inventory (aka inventory network)
Items that exist in any of these places are now added to your Backpack and Toolbelt, and become part of your extended inventory:
-
[]Drones[/]
[]Collectors, such as Apiaries, Dew Collectors, Chicken Coops, modded collectors[/]
[]Workstations like Campfire, Forge, Dew Collector, Apiary, Workbench, Chem Station, Cement Mixer, and so on, including community workstations (working ones found in the wild), and modded workstations[/]
[]Containers like crates, and player crafted things like refrigerators, wall safes, lockers, etc. that you crafted and placed. If your ally in a multi-player game crafted it, it's also player crafted storage.[/]
[]Vehicles like Bicycle, 4x4, Minibike, Motorcycle, Gyrocopter, and so on. All modded vehicles also work.[/]
This is the order in which items are Consumed from too, so Backpack and Toolbelt items are used first, just like in the base game, and after that Drones, then Collectors, etc.
An example of a player crafted storage, in this case a Wall Safe.
Consume from the extended inventory
Paint, pick locks, upgrade blocks, refuel equipment and vehicles, repair blocks, pay traders and vending machines, and of course craft things.
Items from the source slots with the least items are used first.
You can turn off Consume for specific blocks, like for a Wooden Crate or a Locker using the radial menu.
Smart Push to surrounding storage
You can bulk move all items from any storage to the surrounding storage, providing there is already an item of that type present in that storage.
As long as there are items left to move, the destination slots with the most items will be filled first until all slots across all target storages are filled up to maximum stack size for each item.
Then empty slots will be used, until there is no more space anywhere.
If you use the Smart Push function from this Campfire, then the 6 Bacon and Eggs will be bulk moved to the Wooden Crate that already has other Bacon and Eggs stored in it.
The 16 Water will also by moved to any crates or other player storage if there is already Water in them.
This works from anywhere and anything where you see the Smart Push button.
Yes, Vehicles and Drones too. Also Apiaries and Dew Collectors. Even c
-
[]Consume - pay, paint, refuel, craft, upgrade, repair, reload[/]
Beyond Storage 3 is a gameplay mod for 7 Days to Die that expands your inventory to include items stored in drones, workstations, containers, and collectors. It features smart sorting with push and pull functions, and allows actions like crafting and repairing using extended inventory. The mod has 1,215 endorsements and 79,427 downloads.
✨ Key Features
📊 Pros & Cons
✅ Pros
- High download count of 79,427 indicates strong community interest.
- 1,215 endorsements show positive reception from users.
- Regular updates (last updated 2026-08-01) suggest active maintenance.
⚠️ Cons
- Requires matching game version (V3 for 7 Days v3.x, V2 for older versions) which may confuse users.
- Complex features may require reading full documentation in the mod package.
- Potential compatibility issues with other mods due to extensive inventory network changes.
This mod is for 7 Days to Die players who want to streamline inventory management and avoid constantly opening containers. It's ideal for builders, crafters, and survivalists who use many workstations and storage. Players who prefer vanilla gameplay or have mod conflicts may want to skip.
💡 Beginner Tips
- Ensure you download the correct version (V3 for game v3.x, V2 for older) from the main or Old Files section.
- Read the Docs\README.md file included in the mod package for full instructions.
- Check the Media Gallery on the mod page for visual guides and examples.
📊 Mod Details
- Game
- 7 Days To Die Mods
- Author
- gazorper
- Version
- 3.1.3
- Downloads
- 79,427
- Endorsements
- 1,215
- Category
- Gameplay
- Created
- 7/1/2025
- Updated
- 8/1/2026
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install 7 Days to Die Mods
Use Vortex or manual. Most mods go in /Mods/ folder.
📖 Full step-by-step install guide for 7 Days to Die →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for 7 Days to Die commands, item IDs, and more.
Keep browsing — more 7 Days to Die mods await