Immersive HUD
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #4 of 15 User Interface mods in this game by downloads
📋 About This Mod
Hides a bunch of unnecessary UI clutter to let you see more of this beautiful game. Also makes several HUD elements only visible in Q lens.
HUD Changes
Q-LENS TOGGLE (visible only when Q-lens is active)
- Objectives and 3d objective marker
- NPC status icons
- Attention indicator (when you're being spotted)
- Eavesdrop HUD
- Q-Watch HUD (except in Lite variant)
- Crosshair: removed ammo counter and extra top and bottom arcs- (optional DOT CROSSHAIR VARIANT)
- Q-watch HUD (removed background, shrank slightly)
- Weapon HUD (removed all useless info, now just shows weapon icon and ammo count)
- Bluff / Lure widget: hidden when no actions are available, also cleaned up (just button prompts now with no fluff)
- Throw item crosshair (just an X now)
- Confront, Throw and KO prompts (removed big obnoxious rings around buttons)
- Takedown prompts (removed big red rings around button, removed circle around gamepad 2-button prompt)
- NPC waypoint widget - shrunk that giant map pin icon that appears when NPCs investigate
- Removed "distract" sub-heading from prompts like Kick Door
REMOVED
- Hit markers
- HUGE trespassing glare and text at the top of the screen
- NPC red aggro arrows in combat
- Reload indicator
- Right-hand tutorial banners. Still looking for how to remove the big obnoxious one in the center of the screen
- Ammo/battery/chemical pickup popups
- Lightning bolt icon hint on enemies for bluff/lure
- Focus lightning bolt popup icon (when focus increases)
- Combat Rush prompt (sprinting attack)
- Grenade indicator icon
- Interaction circle/bubble breadcrumb for out of range interactions
- "Look" mouse/stick wiggle indicator in cutscenes
- Saving spinner
- (Minimalist variant) Counter/Dodge combat hint UI - the menu option for this in-game doesn't remove everything
- (Minimalist variant) Resource icons (chemical/electrical) when they are disabled and can't be picked up
- (Minimalist Extreme variant) 3d Objective marker, entirely. You can still locate the objective marker on the q-watch compass
BUTTON PROMPTS
- Changed to black, and very slightly reduced in size
- Disabled button interactions simplified to one line (i.e. "Open Door | Locked" -> "Locked")
- (Minimalist variant) No text (button only) for resource (electrical/chemical) pickups full and cannot be picked up
- (Minimalist variant) Pickup prompts simplified to one line. Instead of "Weapon Name | Pick Up" it'll just say "Weapon Name"
- (Minimalist variant) Agility prompts have been simplified to button only (no text)
- (Minimalist Extreme variant) Most agility prompts hidden entirely, except jump, drop down, and throw which are button-only
- (optional download) Playstation Button prompts forced (using Steam Input will force xbox icons, this overrides it)
- (optional download) Switch Pro prompts forced
Installation instructions
Just drop the zip contents into your Runtime folder and play!
And remember - if you like a mod, don't forget to click the ENDORSE button! It's free and it helps other players see the mod :)
Demo videos:
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Dot Crosshair option:
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📊 Mod Details
- Game
- 007firstlight Mods
- Author
- Charc0al
- Version
- 1.7.0
- Downloads
- 4,263
- Endorsements
- 75
- Category
- User Interface
- Created
- 6/2/2026
- Updated
- 6/25/2026
- Tags
- Gameplay, User Interface, Quality of Life
🔧 How to Install 007 First Light Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for 007 First Light →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for 007 First Light commands, item IDs, and more.
Keep browsing — more 007 First Light mods await