Mine's General Combat Change
🟡 Updated this yearPreview

🔍 Analysis
- ✅ Updated 52 days after the latest game patch — actively maintained
- 🏆 #49 of 81 Gameplay mods in this game by downloads
📋 About This Mod
A new moveset for Mine that is more unique to him, and also canon to his ability
Description
Do you want a moveset where Mine doesn't do a hundred backflip per fight? Do you want a moveset that removed some of Kiryu animation? Do you want a moveset that added back some feature from previous game?
If yes, then this one is for you
Hotfix: Upon replaying the mod, I realized that I made a mistake in DA stun heat condition, making it perform in a lot of circumstances. I have fixed it
Installation instructions
Install with SRMM
Main features
A moveset that is canon to Mine Shoot-Boxing skill, less repetitive of Kiryu animation but still follow RGG's gameplay direction.
Requirements
SRMM
Shout outs
Credit to Jhrino for create Authedit and teaching me how to edit Hact, Jadus for teaching me how to use authedit, Onoffy for teaching me how to use blender, Spurge for teaching me how to link Center_c_n.
If there is anything that you feel off, bugs, move not connected like it should, please comment and I will try and fix it ASAP
📊 Mod Details
- Game
- Yakuzakiwami3 Mods
- Author
- LThanhHao232
- Version
- 1
- Downloads
- 212
- Endorsements
- 3
- Category
- Gameplay
- Created
- 4/23/2026
- Updated
- 5/10/2026
- Tags
- Gameplay, Animation - New
🔧 How to Install Yakuza Kiwami 3 & Dark Ties Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Yakuza Kiwami 3 & Dark Ties →
Visit the official mod page for specific installation instructions for this mod.
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