Unmessified Bounding Throws
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #16 of 81 Gameplay mods in this game by downloads
📋 About This Mod
Because you deserve to use your finishers whenever you want. Use SRMM.
A mod for Yakuza Kiwami 3's Demo that improves Kiryu's Dragon of Dojima style a little whilst keeping as much of the core combat of K3 as intact as possible, most importantly fixing Bounding Throws.
please don't buy kiwami 3 if you have any self respect
Dragon Style:
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△O - No finishing throw□
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△O - 2nd finishing throw (Backbreaker)□
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△O - 3rd finishing throw (Giant Swing)□
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△O - 4th finishing throw (Powerbomb)□
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△O - 1st finishing throw (Overhead Throw?)Charged Heavy has also been changed to Brawler's Heavy Combo, as Agent does not fit Dragon at all. It can't crowd control as well but it deals a little more damage.
△ - Normal blow, deals 100 damage.
△△ - Causes spin, deals 125 damage.
△△△ - Can be charged to cause the wind knockback, deals 150 damage.
Also swaps the light and heavy quickstep strikes, and changes DOD's classic Quickstep Strikes around!
↑△ - Classic Shoulder Charge
↓△ - Classic Evasive Toe Kick
Ryukyu Style:
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△O - No Finishing throw/Command grab, but at least you can still use the Tekko.□□
△O - Finishing throw?/Command Grab 1□□□
△O - Finishing throw?/Command Grab 2□
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△O - Finishing throw?/Command Grab 3□
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△O - Finishing throw?/Command Grab 4Also includes a version which allows you to perform finishing throws outside of Dragon Boost, with no heat cost, much like Yakuza 5, because why not.
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[]The window for finishing throws can feel really tight against bosses, especially for Ryukyu style Finishing Throws. You'll end up just doing the normal grab instead when you try to do it as they're waking up or when you hit them with armor or some other weird state. Especially if you're using Ryukyu Style's 3~5th Finishing Throws, mash Circle just to be safe.
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]I tried to replace the Y throw with the classic Kick, but I couldn't get it working, and I am not sure why. If some other better modder who will likely revamp Kiryu's moveset entirely figures it out (they already likely have tbh im not entirely sure what im doing sometimes), go play their mod. - I tried rebinding the Ryukyu Style finishing throws as well, but I didn't manage to, and I'm not wholly sure why. If I feel like updating this someday, I may figure out why, but I am just a beginner, and I have VERY SHITTY WORK ETHIC, so don't count on it.outdated lmao
CREDITS:
HeartlessSeph - FighterCommander
Jhrino - Authedit, Shin Ryu Mod Manager Yakuza GMT Blender plugin
Mosamadeeb - Original Yakuza GMT Blender Plugin
Kaplas80 - ParManager/ParTool
USE SRMM.
📊 Mod Details
- Game
- Yakuzakiwami3 Mods
- Author
- AtelierTreispe
- Version
- 1.3
- Downloads
- 634
- Endorsements
- 0
- Category
- Gameplay
- Created
- 1/22/2026
- Updated
- 1/24/2026
🔧 How to Install Yakuza Kiwami 3 & Dark Ties Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Yakuza Kiwami 3 & Dark Ties →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Yakuza Kiwami 3 & Dark Ties commands, item IDs, and more.
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