No Reinforcements for LW Covert Extraction Missions

⭐ — (10 endorsements) 📥 188 downloads 📌 v1.0 📅 9/11/2021
⚪ Last updated 2021

By liquid · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/11/2021 📅 Created: 9/11/2021

🔍 Analysis

  • 🏆 #111 of 127 Gameplay mods in this game by downloads

📋 About This Mod

Allows a more stealthy approach to covert extractions by removing exalt reinforcements upon radar array activation.

This mod disables the reinforcements in exalt extraction LW1 missions. In could also work in other missions types but it has not been tested. It seems that it causes a hang on bomb missions.

As most of my mods it uses a "streaming map" patch and a DefaultMaps.ini edit.

The package already contains a pre-configured defaultMaps.ini that replaces the longwar one.

This mod also includes the map patches published here https://www.nexusmods.com/xcom/mods/780

How to install:

Copy paste the XEW folder in your XCOM LW1 installation, replacing defaultmaps.ini and patch_furies.upk and placing "patch_disable_reinforcements.upk" in "\XEW\XComGame\CookedPCConsole"

To manually configure a defaultmaps.ini do the following:

To remove the reinfocements from a map add ",StreamingMaps=( MapName="patch_disable_reinforcements", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) )" to its streaming map array.

Maps=(    MapFamily=URB_ResearchOutpost_EWI,    Name=URB_ResearchOutpost_EWI,           DisplayName="URB_ResearchOutpost_EWI (Covert Extraction) |7",                                    MissionType=eMission_CovertOpsExtraction,     bInRotation=True,  TimeOfDay=eMissionTime_Day,    ShipType=eShip_None,          eRegion=eMissionRegion_None,           CouncilType=eFCMType_None,       NewMap=True,  InitialChance=20, InitialGain=1. 04, DynamicAliens=eChar_None,    DynamicAliens=eChar_None, StreamingMaps=(MapName=CIN_FastropeIntros,     Loc=(X=0,Y=0,Z=0), Rot=(Yaw=0)),                                     StreamingMaps=(MapName=URB_ResearchOutpost_CovExt,         Loc=(X=0,Y=0,Z=0), Rot=(Yaw=0) ),StreamingMaps=( MapName="patch_disable_reinforcements", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ))

You can freely integrate this in other mods.

📊 Mod Details

Game
Xcom Mods
Author
liquid
Version
1.0
Downloads
188
Endorsements
10
Category
Gameplay
Created
9/11/2021
Updated
9/11/2021

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